From 3ed07b6f7228bf55311a402a82f02e5486f25bdc Mon Sep 17 00:00:00 2001 From: baz Date: Thu, 6 Jun 2024 03:03:01 +0100 Subject: [PATCH] Destroy DebugCamera on BeginPlayu --- Source/tank/CameraVolume.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/tank/CameraVolume.cpp b/Source/tank/CameraVolume.cpp index 9bdc1bc..d46d22f 100644 --- a/Source/tank/CameraVolume.cpp +++ b/Source/tank/CameraVolume.cpp @@ -24,6 +24,7 @@ void ACameraVolume::BeginPlay() Super::BeginPlay(); this->OnActorBeginOverlap.AddDynamic(this, &ACameraVolume::OnBeginOverlap); this->OnActorEndOverlap.AddDynamic(this, &ACameraVolume::OnEndOverlap); + DebugCamera->DestroyComponent(); } void ACameraVolume::Tick(float DeltaSeconds)