TheOchulus/commands/100-games/user.js

56 lines
3.2 KiB
JavaScript

const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getUserRegistration, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount, getRecentBeatenGameEntry, getBeatenGames, getRecentEntry } = require('../../databaseHelperFunctions');
module.exports = {
data: new SlashCommandBuilder()
.setName('user')
.setDescription('Get the users info for the 100 Game Challenge')
.addUserOption(option => option.setName('user').setDescription('The user to check')),
async execute(interaction) {
await interaction.deferReply();
let user = interaction.user;
const userOption = interaction.options.getUser('user');
if (userOption) {
user = userOption;
}
const userDatabaseEntry = await getUserRegistration(user);
if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
const planNum = await getPlanningGameCount(userDatabaseEntry);
const playNum = await getPlayingGameCount(userDatabaseEntry);
const beatNum = await getBeatenGameCount(userDatabaseEntry);
const gameDatabaseEntry = await getRecentBeatenGameEntry(userDatabaseEntry.id);
const beatenGamesDatabaseEntries = await getBeatenGames(userDatabaseEntry.id);
const recentEntry = await getRecentEntry(userDatabaseEntry.id);
const embed = new EmbedBuilder();
embed.setColor(0x6441a5);
embed.setTitle(`User Info for ${user.displayName}`);
embed.setThumbnail(user.avatarURL());
embed.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() });
if (planNum >= 0) embed.addFields({ name: 'Planned', value: `${planNum} game(s)`, inline: true });
if (playNum >= 0) embed.addFields({ name: 'Now Playing', value: `${playNum} game(s)`, inline: true });
if (beatNum >= 0) embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} game(s) remaining)`, inline: true });
if (gameDatabaseEntry) embed.addFields({ name: 'Last Beat Game', value: `${gameDatabaseEntry.name}`, inline: true });
if (beatenGamesDatabaseEntries && beatenGamesDatabaseEntries.length > 0) {
const today = new Date();
const start = new Date(2024, 0, 1);
const days = (today - start) / (1000 * 60 * 60 * 24);
const timepergame = days / beatenGamesDatabaseEntries.length;
embed.addFields({ name: 'Average Beat Interval', value: `${Math.round(timepergame)} days`, inline: true });
const finishdate = new Date();
finishdate.setDate(start.getDate() + (timepergame * 100));
const date = finishdate.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/');
embed.addFields({ name: 'Estimated Finish Date', value: `${date}`, inline: true });
}
if (recentEntry) embed.addFields({ name: 'Last Updated', value: `${recentEntry.statusLastChanged.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/')}`, inline: true });
return interaction.editReply({ embeds: [embed] });
},
};