165 lines
5.9 KiB
JavaScript
165 lines
5.9 KiB
JavaScript
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getCoverURL, getGameJson, getGenres, getFranchise, getReleaseDates, getInvolvedCompanies, getCompanies, getTimeToBeat } = require('../../igdbHelperFunctions.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('gamedetails')
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.setDescription('Get the details of a given game.')
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
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.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0)),
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async execute(interaction) {
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await interaction.deferReply();
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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if (!gamename && !gameid) return interaction.editReply({ content: 'No gamename or gameid supplied, please supply an option to register a game!', ephemeral: true });
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let body = '';
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if (gameid) {
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body = body.concat('where id = ', gameid, '; ');
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body = body.concat('fields *;');
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} else if (gamename) {
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body = body.concat('search "', gamename, '"; ');
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body = body.concat('fields *; limit 25; where (category = 0 | category = 4) & version_parent = null;');
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}
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const games = await getGameJson(body);
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if (!games[0]) return interaction.followUp({ content: 'No game found.', ephemeral: true });
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await games.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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const game = games[0];
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const coverUrl = await getCoverURL(game.cover);
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let release_date;
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if (game.first_release_date) {
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release_date = new Intl.DateTimeFormat('en-GB', { dateStyle: 'full' }).format(game.first_release_date * 1000);
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} else if (game.release_dates) {
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release_date = await getReleaseDates(game.release_dates[0]);
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} else {
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release_date = 'To be announced';
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}
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const genreNames = [];
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if (game.genres)
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{
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const genres = await getGenres(game.genres);
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for (const genre of genres) {
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genreNames.push(genre.name);
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}
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}
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// Build Embed
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const embed = new EmbedBuilder();
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embed.setColor(0x6441a5);
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embed.setTitle(`${game.name}`);
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embed.setURL(`${game.url}`);
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if (game.cover) {
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embed.setThumbnail(`${coverUrl}`);
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}
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if (game.summary) {
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embed.addFields({ name: 'Description', value: `${game.summary.length > 1024 ? game.summary.substring(0, 1024) : game.summary}` });
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}
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if (game.involved_companies) {
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const involvedCompanies = await getInvolvedCompanies(game.involved_companies);
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const companyIds = new Set();
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for (let i = 0; i < involvedCompanies.length; i++) {
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if (involvedCompanies[i].company)
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{
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companyIds.add(involvedCompanies[i].company);
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}
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}
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const compIds = [...companyIds];
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const companies = await getCompanies(compIds);
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const developers = [];
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const publishers = [];
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for (const company of companies) {
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if (company.developed)
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{
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if (company.developed.find(item => item === game.id)) {
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developers.push(`[${company.name}](${company.url})`);
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}
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}
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if (company.published)
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{
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if (company.published.find(item => item === game.id)) {
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publishers.push(`[${company.name}](${company.url})`);
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}
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}
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}
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if (developers.length > 0)
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{
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embed.addFields({ name: 'Developers', value: `${developers.join(', ')}`, inline: true });
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}
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if (publishers.length > 0)
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{
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embed.addFields({ name: 'Publishers', value: `${publishers.join(', ')}`, inline: true });
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}
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}
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embed.addFields({ name: 'Release Date', value: `${release_date}`, inline: true });
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if (genreNames.length > 0)
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{
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embed.addFields({ name: 'Genres', value: `${genreNames.join(', ')}`, inline: true });
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}
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if (game.total_rating) {
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embed.addFields({ name: 'Rating', value: `${game.total_rating.toFixed(0)} / 100, ${game.total_rating_count } ratings`, inline: true });
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}
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embed.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() });
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embed.setTimestamp();
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if (game.franchises) {
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const franchise = await getFranchise(game.franchises);
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embed.addFields({ name: 'Franchise', value: `[${franchise.name}](${franchise.url})`, inline: true });
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}
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const gameTimeToBeat = await getTimeToBeat(game.id);
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if (gameTimeToBeat) {
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const timings = [];
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if (gameTimeToBeat.hastily) {
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const hours = Math.floor(gameTimeToBeat.hastily / 3600);
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timings.push(`Hastily: ${hours}hr`);
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}
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if (gameTimeToBeat.normally) {
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const hours = Math.floor(gameTimeToBeat.normally / 3600);
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timings.push(`Normally: ${hours}hr`);
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}
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if (gameTimeToBeat.completely) {
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const hours = Math.floor(gameTimeToBeat.completely / 3600);
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timings.push(`Completely: ${hours}hr`);
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}
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if (timings.length > 0) {
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embed.addFields({ name: 'Time to Beat', value: `${timings.join('\n')}`, inline: true });
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}
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}
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embed.addFields({ name: 'ID', value: `${game.id}`, inline: true });
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return interaction.followUp({ embeds: [embed] });
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},
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}; |