TheOchulus/commands/testing/reload.js

30 lines
1.2 KiB
JavaScript

import { SlashCommandBuilder } from 'discord.js';
export const data = new SlashCommandBuilder()
.setName('reload')
.setDescription('Reload a command.')
.addStringOption(option =>
option.setName('command')
.setDescription('The command to reload.')
.setRequired(true));
export async function execute(interaction) {
const commandName = interaction.options.getString('command', true).toLowerCase();
const command = interaction.client.commands.get(commandName);
if (!command) {
return interaction.reply(`There is no command with name \`${commandName}\`!`);
}
delete require.cache[require.resolve(`./${command.data.name}.js`)];
try {
interaction.client.commands.delete(command.data.name);
const newCommand = require(`./${command.data.name}.js`);
interaction.client.commands.set(newCommand.data.name, newCommand);
await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
} catch (error) {
console.error(error);
await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
}
}