TheOchulus/commands/100-games/beatGame.js

59 lines
2.9 KiB
JavaScript

const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { checkUserRegistration, checkGameStorage, getUserRegistration, createBeatenGameEntry, getBeatenGameCount } = require('../../databaseHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('beatgame')
.setDescription('Log a game that you have beat towards the 100 game challenge!')
.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0))
.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).')),
async execute(interaction) {
if (!checkUserRegistration(interaction.user)) return interaction.reply(`Issue checking registration with "${interaction.user.username}".`);
const userDatabaseEntry = await getUserRegistration(interaction.user);
const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid');
if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
let body = '';
if (gameid) {
body = body.concat('where id = ', gameid, '; ');
} else if (gamename) {
body = body.concat('search "', gamename, '"; ');
body = body.concat('limit 25; where (category = 0 | category = 4) & version_parent = null;');
}
body = body.concat('fields *;');
const res = await getGameJson(body);
if (!res[0]) return interaction.reply('No game found for the options supplied.');
const game = res[0];
const release_date = game.first_release_date;
if (!release_date || (release_date * 1000) > Date.now()) return interaction.reply(`${game.name} is not yet released.`);
const gameDatabaseEntry = await checkGameStorage(game);
if (!(await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry))) return interaction.reply(`${game.name} already beaten.`);
const num = await getBeatenGameCount(userDatabaseEntry);
const coverUrl = await getCoverURL(game.cover);
const embed = new EmbedBuilder()
.setColor(0xFFD700)
.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
.setTitle(`${game.name} beaten!`)
.setThumbnail(`${coverUrl}`)
.setDescription(`${interaction.user.displayName} has beaten ${num} games, they have ${100 - num} games remaining.`)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
return interaction.reply({ embeds: [embed] });
},
};