50 lines
2.4 KiB
JavaScript
50 lines
2.4 KiB
JavaScript
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getUserRegistration, getChangelog, checkGameStorageId } = require('../../databaseHelperFunctions.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('changelog')
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.setDescription('Show your recent activity')
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.addUserOption(option => option.setName('user').setDescription('The user to check')),
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async execute(interaction) {
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await interaction.deferReply();
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let user = interaction.user;
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const userOption = interaction.options.getUser('user');
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if (userOption) {
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user = userOption;
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}
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const userDatabaseEntry = await getUserRegistration(user);
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if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
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const changelogEntries = await getChangelog(userDatabaseEntry.id);
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let desc = '';
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for (const entry of changelogEntries) {
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const game = await checkGameStorageId(entry.gameId);
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if (entry.oldStatus && entry.newStatus) {
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// Status changed
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desc = desc.concat(`:arrow_right: moved **${game.name}** from **${entry.oldStatus}** to **${entry.newStatus}** *(${entry.createdAt.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/')})*\n`);
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} else if (!entry.oldStatus && entry.newStatus) {
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// Created entry
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desc = desc.concat(`:white_check_mark: added **${game.name}** to **${entry.newStatus}** *(${entry.createdAt.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/')})*\n`);
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} else if (entry.oldStatus && !entry.newStatus) {
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// Deleted Entry
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desc = desc.concat(`:x: deleted **${game.name}** from **${entry.oldStatus}** *(${entry.createdAt.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/')})*\n`);
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}
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}
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const embed = new EmbedBuilder()
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.setColor(0x6441a5)
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.setThumbnail(user.avatarURL())
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.setTitle(`${user.displayName}'s Changelog`)
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.setDescription(desc)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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return interaction.editReply({ embeds: [embed] });
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},
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}; |