const { SlashCommandBuilder, EmbedBuilder } = require('discord.js'); const { getUserRegistration, getBeatenGames, checkGameStorageId } = require('../../databaseHelperFunctions.js'); const { getGameJson, getTimesToBeat } = require('../../igdbHelperFunctions.js'); module.exports = { data: new SlashCommandBuilder() .setName('averagebeatlength') .setDescription('Calculate the average runtime of a game from a users beat game list.') .addUserOption(option => option.setName('user').setDescription('The user to check')), async execute(interaction) { await interaction.deferReply(); let user = interaction.user; const userOption = interaction.options.getUser('user'); if (userOption) { user = userOption; } const userDatabaseEntry = await getUserRegistration(user); if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true }); const beatenGamesDatabaseEntries = await getBeatenGames(userDatabaseEntry.id); if (!beatenGamesDatabaseEntries || beatenGamesDatabaseEntries.length == 0) { const embed = new EmbedBuilder() .setTitle(`${user.username}'s average beat game length`) .setDescription(`${user.username} has not beat any games`) .setColor(0xFF0000); return interaction.editReply({ embeds: [embed] }); } const gameIds = []; for (let i = 0; i < beatenGamesDatabaseEntries.length; i++) { const game = await checkGameStorageId(beatenGamesDatabaseEntries[i].gameId); gameIds.push(game.igdb_id); } const beatGameIGDBEntries = await getGameJson(String.prototype.concat(`where id = (${gameIds}); fields *; limit ${gameIds.length};`)); const timings = []; const timeData = await getTimesToBeat(`where game_id = (${gameIds}); fields *; limit ${gameIds.length};`); for (let i = 0; i < timeData.length; i++) { if (timeData[i]) { if (timeData[i].normally) { timings.push(timeData[i].normally / 3600); } else if (timeData[i].hastily) { timings.push(timeData[i].hastily / 3600); } } } const average = Math.floor(timings.reduce((sum, num) => sum + num, 0) / timings.length); const desc = `The average length of a game ${user.displayName} has beaten is **${average} hours**.`; const embed = new EmbedBuilder() .setColor(0x6441a5) .setThumbnail(user.avatarURL()) .setTitle(`${user.displayName}'s average beat game length`) .setDescription(desc) .setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() }) .setTimestamp(); return interaction.editReply({ embeds: [embed] }); }, };