const { Users, Games, BeatenGames } = require ('./dbObjects.js'); async function checkUserRegistration(user) { let u = await Users.findOne({ where: { discord_id: user.id } }) .catch((err) => { console.log(err); }); if (u) return true; await Users.create({ discord_id: user.id, username: user.username }) .then((data) => { u = data; }) .catch((err) => { console.log(err); }); if (u) return true; return false; } async function getUserRegistration(user) { let u = await Users.findOne({ where: { discord_id: user.id } }) .catch((err) => { console.log(err); }); if (u) return u; await Users.create({ discord_id: user.id, username: user.username }) .then((data) => { u = data; }) .catch((err) => { console.log(err); }); if (u) return u; return null; } async function checkGameStorage(game) { let g = await Games.findOne({ where: { igdb_id: game.id, name: game.name } }) .catch((err) => { console.log(err); }); if (g) return g; await Games.create({ igdb_id: game.id, name: game.name }) .then((data) => { g = data; }) .catch((err) => { console.log(err); }); if (g) return g; return null; } async function createBeatenGameEntry(user, game) { let bg = await BeatenGames.findOne({ where: { userId: user.id, gameId: game.id } }) .catch((err) => { console.log(err); }); if (bg) return false; await BeatenGames.create({ userId: user.id, gameId: game.id }) .then((data) => { bg = data; }) .catch((err) => { console.log(err); }); if (bg) return true; return false; } async function getBeatenGameCount(user) { const u = await Users.findOne({ where: { id: user.id } }) .catch((err) => { console.log(err); }); if (!u) return -1; const count = await u.countBeatenGames(); return count; } module.exports = { checkUserRegistration, getUserRegistration, checkGameStorage, createBeatenGameEntry, getBeatenGameCount, };