const { SlashCommandBuilder } = require('discord.js'); module.exports = { data: new SlashCommandBuilder() .setName('beatgame') .setDescription('Log a game that you have beat towards the 100 game challenge!') .addStringOption(option => option.setName('gamename').setDescription('The name of the game.')) .addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.')) .addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).')) .addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).')), async execute(interaction) { const gamename = interaction.options.getString('gamename'); const gameid = interaction.options.getNumber('gameid'); if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!'); if (gameid) return interaction.reply(`Game ID "${gameid}" has been beaten, Game logged!`); return interaction.reply(`Game "${gamename}" has been beaten, Game logged!`); }, };