const { SlashCommandBuilder, EmbedBuilder } = require('discord.js'); const { getUserRegistration, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount, getRecentBeatenGameEntry, getBeatenGames, getRecentEntry } = require('../../databaseHelperFunctions'); module.exports = { data: new SlashCommandBuilder() .setName('user') .setDescription('Get the users info for the 100 Game Challenge') .addUserOption(option => option.setName('user').setDescription('The user to check')), async execute(interaction) { await interaction.deferReply(); let user = interaction.user; const userOption = interaction.options.getUser('user'); if (userOption) { user = userOption; } const userDatabaseEntry = await getUserRegistration(user); if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true }); const planNum = await getPlanningGameCount(userDatabaseEntry); const playNum = await getPlayingGameCount(userDatabaseEntry); const beatNum = await getBeatenGameCount(userDatabaseEntry); const gameDatabaseEntry = await getRecentBeatenGameEntry(userDatabaseEntry.id); const beatenGamesDatabaseEntries = await getBeatenGames(userDatabaseEntry.id); const recentEntry = await getRecentEntry(userDatabaseEntry.id); const embed = new EmbedBuilder(); embed.setColor(0x6441a5); embed.setTitle(`User Info for ${user.displayName}`); embed.setThumbnail(user.avatarURL()); embed.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() }); if (planNum >= 0) embed.addFields({ name: 'Planned', value: `${planNum} game(s)`, inline: true }); if (playNum >= 0) embed.addFields({ name: 'Now Playing', value: `${playNum} game(s)`, inline: true }); if (beatNum >= 0) embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} game(s) remaining)`, inline: true }); if (gameDatabaseEntry) embed.addFields({ name: 'Last Beat Game', value: `${gameDatabaseEntry.name}`, inline: true }); if (beatenGamesDatabaseEntries && beatenGamesDatabaseEntries.length > 0) { const today = new Date(); const start = new Date(2024, 0, 1); const days = (today - start) / (1000 * 60 * 60 * 24); const timepergame = days / beatenGamesDatabaseEntries.length; const finishdate = new Date(); finishdate.setDate(start.getDate() + (timepergame * 100)); const date = finishdate.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/'); embed.addFields({ name: 'Estimated Finish Date', value: `${date}`, inline: true }); } if (recentEntry) embed.addFields({ name: 'Last Updated', value: `${recentEntry.updatedAt.toLocaleDateString('en-GB', { year: 'numeric', month: '2-digit', day: '2-digit' }).replace(/\//g, '/')}`, inline: true }); return interaction.editReply({ embeds: [embed] }); }, };