const { SlashCommandBuilder, EmbedBuilder } = require('discord.js'); const { getUserRegistration, getPlanningGames, checkGameStorageId } = require('../../databaseHelperFunctions'); const { getGameJson, getCoverURL } = require('../../igdbHelperFunctions'); module.exports = { data: new SlashCommandBuilder() .setName('randomplannedgame') .setDescription('Get a random planned game') .addUserOption(option => option.setName('user').setDescription('The user to check')), async execute(interaction) { await interaction.deferReply(); let user = interaction.user; const userOption = interaction.options.getUser('user'); if (userOption) { user = userOption; } const userDatabaseEntry = await getUserRegistration(user); if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true }); const embed = new EmbedBuilder() .setColor(0x6441a5) .setAuthor({ name: `${user.displayName}'s Random Planned Game`, iconURL: user.avatarURL() }) .setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() }); const plannedGames = await getPlanningGames(userDatabaseEntry.id); let desc = ''; if (!plannedGames || plannedGames.length == 0) { desc = `${user.displayName} currently has no planned games.`; } else { const randomInt = Math.floor(Math.random() * (plannedGames.length)); const randomEntry = plannedGames[randomInt]; const randomGame = await checkGameStorageId(randomEntry.gameId); const body = `where id = ${ randomGame.igdb_id }; fields *;`; const res = await getGameJson(body); if (!res) return interaction.editReply({ content: 'No game found.', ephemeral: true }); const game = res[0]; embed.setTitle('THE OCHULUS HAS SPOKEN'); if (game.cover) { const coverUrl = await getCoverURL(game.cover); embed.setThumbnail(`${coverUrl}`); } desc = `It has chosen **${game.name}**, glory be to The Ochulus!`; } embed.setDescription(desc); return interaction.editReply({ embeds: [embed] }); }, };