const { SlashCommandBuilder, EmbedBuilder } = require('discord.js'); const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js'); const { getUserRegistration, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount, getRecentPlayingGameEntry } = require('../../databaseHelperFunctions.js'); module.exports = { data: new SlashCommandBuilder() .setName('recentplaying') .setDescription('Get the most recent game you have started playing.') .addUserOption(option => option.setName('user').setDescription('The user to check')), async execute(interaction) { await interaction.deferReply(); let user = interaction.user; const userOption = interaction.options.getUser('user'); if (userOption) { user = userOption; } const userDatabaseEntry = await getUserRegistration(user); if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true }); const gameDatabaseEntry = await getRecentPlayingGameEntry(userDatabaseEntry.id); if (!gameDatabaseEntry) return interaction.editReply({ content: 'No game found.', ephemeral: true }); const body = `where id = ${ gameDatabaseEntry.igdb_id }; fields *;`; const res = await getGameJson(body); if (!res) return interaction.editReply({ content: 'No game found.', ephemeral: true }); const game = res[0]; const beatNum = await getBeatenGameCount(userDatabaseEntry); const planNum = await getPlanningGameCount(userDatabaseEntry); const playNum = await getPlayingGameCount(userDatabaseEntry); const embed = new EmbedBuilder() .setColor(0xFFD700) .setAuthor({ name: `${user.displayName}'s most recent planned game`, iconURL: user.avatarURL() }) .setTitle(game.name) .setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() }) .setTimestamp(); if (game.cover) { const coverUrl = await getCoverURL(game.cover); embed.setThumbnail(`${coverUrl}`); } embed.addFields({ name: 'Planned', value: `${planNum} game(s)`, inline: true }); embed.addFields({ name: 'Now Playing', value: `${playNum} game(s)`, inline: true }); embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} game(s) remaining)`, inline: true }); return interaction.editReply({ embeds: [embed] }); }, };