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2 Commits

Author SHA1 Message Date
baz e263e9732c Store beat games in the database 2023-12-18 23:53:52 +00:00
baz 7823dcd549 Add new databaseHelperFunctions 2023-12-18 23:53:12 +00:00
2 changed files with 92 additions and 3 deletions

View File

@ -1,5 +1,6 @@
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { checkUserRegistration, checkGameStorage, getUserRegistration, createBeatenGameEntry, getBeatenGameCount } = require('../../databaseHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
@ -11,6 +12,10 @@ module.exports = {
.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
async execute(interaction) {
if (!checkUserRegistration(interaction.user)) return interaction.reply(`Issue checking registration with "${interaction.user.username}".`);
const userDatabaseEntry = await getUserRegistration(interaction.user);
const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid');
const platform = interaction.options.getString('platform');
@ -31,6 +36,10 @@ module.exports = {
if (!res[0]) return interaction.reply('No game found for the options supplied.');
const gameDatabaseEntry = await checkGameStorage(res[0]);
await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry);
const num = await getBeatenGameCount(userDatabaseEntry);
const coverUrl = await getCoverURL(res[0].cover);
const embed = new EmbedBuilder()
@ -38,7 +47,7 @@ module.exports = {
.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
.setTitle(`${res[0].name} beaten!`)
.setThumbnail(`${coverUrl}`)
.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
.setDescription(`${interaction.user.displayName} has beaten ${num} games, they have ${100 - num} games remaining.`)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();

View File

@ -1,5 +1,4 @@
const { SlashCommandBuilder } = require('discord.js');
const { Users } = require ('./dbObjects.js');
const { Users, Games, BeatenGames } = require ('./dbObjects.js');
async function checkUserRegistration(user) {
@ -23,6 +22,87 @@ async function checkUserRegistration(user) {
return false;
}
async function getUserRegistration(user) {
let u = await Users.findOne({ where: { discord_id: user.id } })
.catch((err) => {
console.log(err);
});
if (u) return u;
await Users.create({ discord_id: user.id, username: user.username })
.then((data) => {
u = data;
})
.catch((err) => {
console.log(err);
});
if (u) return u;
return null;
}
async function checkGameStorage(game) {
let g = await Games.findOne({ where: { igdb_id: game.id, name: game.name } })
.catch((err) => {
console.log(err);
});
if (g) return g;
await Games.create({ igdb_id: game.id, name: game.name })
.then((data) => {
g = data;
})
.catch((err) => {
console.log(err);
});
if (g) return g;
return null;
}
async function createBeatenGameEntry(user, game) {
let bg = await BeatenGames.findOne({ where: { userId: user.id, gameId: game.id } })
.catch((err) => {
console.log(err);
});
if (bg) return false;
await BeatenGames.create({ userId: user.id, gameId: game.id })
.then((data) => {
bg = data;
})
.catch((err) => {
console.log(err);
});
if (bg) return true;
return false;
}
async function getBeatenGameCount(user) {
const u = await Users.findOne({ where: { id: user.id } })
.catch((err) => {
console.log(err);
});
if (!u) return -1;
const count = await u.countBeatenGames();
return count;
}
module.exports = {
checkUserRegistration,
getUserRegistration,
checkGameStorage,
createBeatenGameEntry,
getBeatenGameCount,
};