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2 Commits
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e263e9732c
Author | SHA1 | Date |
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baz | e263e9732c | |
baz | 7823dcd549 |
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@ -1,5 +1,6 @@
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
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const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
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const { checkUserRegistration, checkGameStorage, getUserRegistration, createBeatenGameEntry, getBeatenGameCount } = require('../../databaseHelperFunctions.js');
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module.exports = {
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module.exports = {
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data: new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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@ -11,6 +12,10 @@ module.exports = {
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
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async execute(interaction) {
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async execute(interaction) {
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if (!checkUserRegistration(interaction.user)) return interaction.reply(`Issue checking registration with "${interaction.user.username}".`);
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const userDatabaseEntry = await getUserRegistration(interaction.user);
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const gamename = interaction.options.getString('gamename');
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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const gameid = interaction.options.getNumber('gameid');
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const platform = interaction.options.getString('platform');
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const platform = interaction.options.getString('platform');
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@ -31,6 +36,10 @@ module.exports = {
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if (!res[0]) return interaction.reply('No game found for the options supplied.');
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if (!res[0]) return interaction.reply('No game found for the options supplied.');
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const gameDatabaseEntry = await checkGameStorage(res[0]);
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await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry);
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const num = await getBeatenGameCount(userDatabaseEntry);
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const coverUrl = await getCoverURL(res[0].cover);
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const coverUrl = await getCoverURL(res[0].cover);
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const embed = new EmbedBuilder()
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const embed = new EmbedBuilder()
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@ -38,7 +47,7 @@ module.exports = {
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setTitle(`${res[0].name} beaten!`)
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.setTitle(`${res[0].name} beaten!`)
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.setThumbnail(`${coverUrl}`)
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.setThumbnail(`${coverUrl}`)
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.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
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.setDescription(`${interaction.user.displayName} has beaten ${num} games, they have ${100 - num} games remaining.`)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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.setTimestamp();
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@ -1,5 +1,4 @@
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const { SlashCommandBuilder } = require('discord.js');
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const { Users, Games, BeatenGames } = require ('./dbObjects.js');
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const { Users } = require ('./dbObjects.js');
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async function checkUserRegistration(user) {
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async function checkUserRegistration(user) {
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@ -23,6 +22,87 @@ async function checkUserRegistration(user) {
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return false;
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return false;
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}
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}
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async function getUserRegistration(user) {
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let u = await Users.findOne({ where: { discord_id: user.id } })
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.catch((err) => {
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console.log(err);
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});
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if (u) return u;
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await Users.create({ discord_id: user.id, username: user.username })
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.then((data) => {
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u = data;
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})
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.catch((err) => {
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console.log(err);
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});
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if (u) return u;
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return null;
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}
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async function checkGameStorage(game) {
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let g = await Games.findOne({ where: { igdb_id: game.id, name: game.name } })
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.catch((err) => {
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console.log(err);
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});
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if (g) return g;
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await Games.create({ igdb_id: game.id, name: game.name })
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.then((data) => {
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g = data;
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})
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.catch((err) => {
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console.log(err);
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});
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if (g) return g;
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return null;
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}
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async function createBeatenGameEntry(user, game) {
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let bg = await BeatenGames.findOne({ where: { userId: user.id, gameId: game.id } })
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.catch((err) => {
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console.log(err);
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});
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if (bg) return false;
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await BeatenGames.create({ userId: user.id, gameId: game.id })
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.then((data) => {
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bg = data;
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})
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.catch((err) => {
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console.log(err);
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});
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if (bg) return true;
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return false;
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}
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async function getBeatenGameCount(user) {
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const u = await Users.findOne({ where: { id: user.id } })
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.catch((err) => {
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console.log(err);
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});
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if (!u) return -1;
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const count = await u.countBeatenGames();
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return count;
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}
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module.exports = {
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module.exports = {
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checkUserRegistration,
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checkUserRegistration,
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getUserRegistration,
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checkGameStorage,
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createBeatenGameEntry,
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getBeatenGameCount,
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};
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};
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