Add timetobeatplannedgames command

This commit is contained in:
baz 2025-06-04 00:01:09 +01:00
parent 5b5d9fa59e
commit ff90826787

View File

@ -0,0 +1,87 @@
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getUserRegistration, getPlanningGames, checkGameStorageId } = require('../../databaseHelperFunctions.js');
const { getGameJson, getTimesToBeat } = require('../../igdbHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('timetobeatplannedgames')
.setDescription('Calculate the time required to beat every game on a users planned games list.')
.addUserOption(option => option.setName('user').setDescription('The user to check')),
async execute(interaction) {
await interaction.deferReply();
let user = interaction.user;
const userOption = interaction.options.getUser('user');
if (userOption) {
user = userOption;
}
const userDatabaseEntry = await getUserRegistration(user);
if (!userDatabaseEntry) return interaction.editReply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
const beatenGamesDatabaseEntries = await getPlanningGames(userDatabaseEntry.id);
if (!beatenGamesDatabaseEntries || beatenGamesDatabaseEntries.length == 0) {
const embed = new EmbedBuilder()
.setTitle(`${user.username}'s average beat game length`)
.setThumbnail(user.avatarURL())
.setDescription(`${user.username} has not beat any games`)
.setTimestamp()
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setColor(0xFF0000);
return interaction.editReply({ embeds: [embed] });
}
const gameIds = [];
for (let i = 0; i < beatenGamesDatabaseEntries.length; i++) {
const game = await checkGameStorageId(beatenGamesDatabaseEntries[i].gameId);
gameIds.push(game.igdb_id);
}
const beatGameIGDBEntries = await getGameJson(String.prototype.concat(`where id = (${gameIds}); fields *; limit ${gameIds.length};`));
const timings = [];
const timeData = await getTimesToBeat(`where game_id = (${gameIds}); fields *; limit ${gameIds.length};`);
if (!timeData || timeData.length == 0) {
const embed = new EmbedBuilder()
.setTitle(`Time to beat ${user.displayName}'s planned games`)
.setThumbnail(user.avatarURL())
.setDescription('Not enough data to calculate a valid number.')
.setTimestamp()
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setColor(0xFF0000);
return interaction.editReply({ embeds: [embed] });
}
for (let i = 0; i < timeData.length; i++)
{
if (timeData[i])
{
if (timeData[i].normally) { timings.push(timeData[i].normally / 3600); }
else if (timeData[i].hastily) { timings.push(timeData[i].hastily / 3600); }
}
}
for (let i = 0; i < timings.length; i++)
{
console.log(timings[i]);
}
const average = Math.round(timings.reduce((sum, num) => sum + num, 0));
const desc = `It would take **${average} hours** to beat every game on ${user.displayName}'s planned game list.`;
const embed = new EmbedBuilder()
.setColor(0x6441a5)
.setThumbnail(user.avatarURL())
.setTitle(`Time to beat ${user.displayName}'s planned games`)
.setDescription(desc)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
return interaction.editReply({ embeds: [embed] });
},
};