Filter games more
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@ -34,7 +34,9 @@ module.exports = {
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body = body.concat('fields *;');
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body = body.concat('fields *;');
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const res = await getGameJson(body);
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let res = await getGameJson(body);
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res = res.filter(entry => entry.status !== 6);
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res.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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@ -31,7 +31,9 @@ module.exports = {
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body = body.concat('fields *;');
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body = body.concat('fields *;');
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const res = await getGameJson(body);
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let res = await getGameJson(body);
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res = res.filter(entry => entry.status !== 6);
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res.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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@ -31,7 +31,9 @@ module.exports = {
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body = body.concat('fields *;');
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body = body.concat('fields *;');
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const res = await getGameJson(body);
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let res = await getGameJson(body);
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res = res.filter(entry => entry.status !== 6);
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res.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
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