Fix Favourite Game Genres, Developers and Publishers

This commit is contained in:
baz 2024-12-02 03:51:57 +00:00
parent 0aae697dca
commit ec4eae07d4
1 changed files with 31 additions and 17 deletions

View File

@ -106,15 +106,24 @@ async function GetIGDBEntries(array) {
async function GetDevelopers() {
companies = [];
const companyIds = new Set();
for (let i = 0; i < beatGameIGDBEntries.length; i++) {
for (let j = 0; j < beatGameIGDBEntries[i].involved_companies.length; j++) {
if (!companies.find(item => item.id === beatGameIGDBEntries[i].involved_companies[j])) {
const company = await getCompanyInfo(beatGameIGDBEntries[i].involved_companies[j]);
companies.push(company);
companyIds.add(beatGameIGDBEntries[i].involved_companies[j]);
}
}
const ids = [...companyIds];
const tempIds = [];
for (let i = 0; i < ids.length; i++) {
const company = await getCompanyInfo(ids[i]);
if (!tempIds.includes(company.id)) {
tempIds.push(company.id);
companies.push(company);
}
}
}
@ -255,12 +264,14 @@ async function GetFavouriteGenres() {
async function GetFavouriteDevelopers() {
const developers = [];
const counts = [];
for (let i = 0; i < beatGameIGDBEntries.length && i < 5; i++) {
for (let j = 0; j < companies.length; j++) {
if (companies[j].developed) {
const developedGames = companies[j].developed;
if (developedGames.find(item => item === beatGameIGDBEntries[i].id)) {
developers.push(companies[j].name);
for (let i = 0; i < companies.length; i++) {
if (companies[i].developed) {
const developedGames = companies[i].developed;
for (let j = 0; j < beatGameIGDBEntries.length; j++) {
const found = developedGames.find(item => item === beatGameIGDBEntries[j].id);
if (found) {
developers.push(companies[i].name);
}
}
}
@ -275,7 +286,7 @@ async function GetFavouriteDevelopers() {
const keys = Object.keys(sortedCounts);
let string = ' ';
for (let i = 0; i < keys.length; i++) {
for (let i = 0; i < keys.length && i < 5; i++) {
const developer = keys[i];
if (sortedCounts[developer][1] > 1) {
@ -290,12 +301,15 @@ async function GetFavouriteDevelopers() {
async function GetFavouritePublishers() {
const publishers = [];
const counts = [];
for (let i = 0; i < beatGameIGDBEntries.length; i++) {
for (let j = 0; j < companies.length; j++) {
if (companies[j].published) {
const developedGames = companies[j].published;
if (developedGames.find(item => item === beatGameIGDBEntries[i].id)) {
publishers.push(companies[j].name);
for (let i = 0; i < companies.length; i++) {
if (companies[i].published) {
const developedGames = companies[i].published;
for (let j = 0; j < beatGameIGDBEntries.length; j++) {
const found = developedGames.includes(beatGameIGDBEntries[j].id);
if (found) {
publishers.push(companies[i].name);
}
}
}