Create beatGame command

This commit is contained in:
baz 2023-11-18 00:35:28 +00:00
parent 3f9d0871b8
commit e5df703c26
1 changed files with 19 additions and 0 deletions

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const { SlashCommandBuilder } = require('discord.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('beatgame')
.setDescription('Log a game that you have beat towards the 100 game challenge!')
.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.'))
.addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).'))
.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).')),
async execute(interaction) {
const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid');
if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
if (gameid) return interaction.reply(`Game ID "${gameid}" has been beaten, Game logged!`);
return interaction.reply(`Game "${gamename}" has been beaten, Game logged!`);
},
};