Move from module to commonjs
This commit is contained in:
parent
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commit
e489a1c710
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@ -1,47 +1,47 @@
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// {
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// "extends": "eslint:recommended",
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// "env": {
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// "node": true,
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// "es6": true
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// },
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// "parserOptions": {
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// "ecmaVersion": 2021
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// },
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// "rules": {
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// // "arrow-spacing": ["warn", { "before": true, "after": true }],
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// // "comma-dangle": ["error", "always-multiline"],
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// // "comma-spacing": "error",
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// // "comma-style": "error",
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// // "curly": ["error", "multi-line", "consistent"],
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// // "dot-location": ["error", "property"],
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// // "handle-callback-err": "off",
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// // "keyword-spacing": "error",
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// // "max-nested-callbacks": ["error", { "max": 4 }],
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// // "max-statements-per-line": ["error", { "max": 2 }],
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// // "no-console": "off",
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// // "no-empty-function": "error",
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// // "no-floating-decimal": "error",
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// // "no-inline-comments": "error",
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// // "no-lonely-if": "error",
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// // "no-multi-spaces": "error",
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// // "no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }],
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// // "no-shadow": ["error", { "allow": ["err", "resolve", "reject"] }],
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// // "no-trailing-spaces": ["error"],
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// // "no-var": "error",
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// // "object-curly-spacing": ["error", "always"],
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// // "prefer-const": "error",
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// // "quotes": ["error", "single"],
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// // "semi": ["error", "always"],
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// // "space-before-blocks": "error",
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// // "space-before-function-paren": ["error", {
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// // "anonymous": "never",
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// // "named": "never",
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// // "asyncArrow": "always"
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// // }],
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// // "space-in-parens": "error",
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// // "space-infix-ops": "error",
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// // "space-unary-ops": "error",
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// // "spaced-comment": "error",
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// // "yoda": "error"
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// }
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// }
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{
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"extends": "eslint:recommended",
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"env": {
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"node": true,
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"es6": true
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},
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"parserOptions": {
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"ecmaVersion": 2021
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},
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"rules": {
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"arrow-spacing": ["warn", { "before": true, "after": true }],
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"comma-dangle": ["error", "always-multiline"],
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"comma-spacing": "error",
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"comma-style": "error",
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"curly": ["error", "multi-line", "consistent"],
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"dot-location": ["error", "property"],
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"handle-callback-err": "off",
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"keyword-spacing": "error",
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"max-nested-callbacks": ["error", { "max": 4 }],
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"max-statements-per-line": ["error", { "max": 2 }],
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"no-console": "off",
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"no-empty-function": "error",
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"no-floating-decimal": "error",
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"no-inline-comments": "error",
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"no-lonely-if": "error",
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"no-multi-spaces": "error",
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"no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }],
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"no-shadow": ["error", { "allow": ["err", "resolve", "reject"] }],
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"no-trailing-spaces": ["error"],
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"no-var": "error",
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"object-curly-spacing": ["error", "always"],
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"prefer-const": "error",
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"quotes": ["error", "single"],
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"semi": ["error", "always"],
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"space-before-blocks": "error",
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"space-before-function-paren": ["error", {
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"anonymous": "never",
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"named": "never",
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"asyncArrow": "always"
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}],
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"space-in-parens": "error",
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"space-infix-ops": "error",
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"space-unary-ops": "error",
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"spaced-comment": "error",
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"yoda": "error"
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}
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}
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@ -1,45 +1,49 @@
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import { SlashCommandBuilder, EmbedBuilder } from 'discord.js';
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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.setName('beatgame')
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.setDescription('Log a game that you have beat towards the 100 game challenge!')
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
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.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0))
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.addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).'))
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.'));
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export async function execute(interaction) {
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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const platform = interaction.options.getString('platform');
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if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
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let body = "";
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if (gameid) {
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body = body.concat('where id = ', gameid,'; ');
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} else if (gamename) {
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body = body.concat('search "', gamename,'"; ');
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}
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body = body.concat('fields *;');
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let res = await getGameJson(body);
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const coverUrl = await getCoverURL(res[0].cover);
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const embed = new EmbedBuilder()
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.setColor(0xFFD700)
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setTitle(`${res[0].name} beaten!`)
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.setThumbnail(`${coverUrl}`)
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.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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return interaction.reply({ embeds: [embed] });
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('beatgame')
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.setDescription('Log a game that you have beat towards the 100 game challenge!')
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
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.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0))
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.addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).'))
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
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async execute(interaction) {
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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const platform = interaction.options.getString('platform');
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if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
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let body = "";
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if (gameid) {
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body = body.concat('where id = ', gameid,'; ');
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} else if (gamename) {
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body = body.concat('search "', gamename,'"; ');
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}
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body = body.concat('fields *;');
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let res = await getGameJson(body);
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if (!res[0]) return interaction.reply("No game found for the options supplied.");
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const coverUrl = await getCoverURL(res[0].cover);
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const embed = new EmbedBuilder()
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.setColor(0xFFD700)
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setTitle(`${res[0].name} beaten!`)
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.setThumbnail(`${coverUrl}`)
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.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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return interaction.reply({ embeds: [embed] });
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},
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};
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async function getGameJson(body) {
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let res;
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@ -105,6 +109,9 @@ async function getCoverURL(id) {
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url = 'https:'.concat(response[0].url);
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}
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})
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.then(response => {
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url = url.replace('t_thumb', 't_1080p_2x');
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})
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.catch(err => {
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console.error(err);
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});
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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.setName('avatar')
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.setDescription('Get the avatar URL of the selected user, or your own avatar.')
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.addUserOption(option => option.setName('user').setDescription('The user\'s avatar to show'));
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('avatar')
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.setDescription('Get the avatar URL of the selected user, or your own avatar.')
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.addUserOption(option => option.setName('user').setDescription('The user\'s avatar to show')),
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export async function execute(interaction) {
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const user = interaction.options.getUser('user');
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if (user) return interaction.reply(`${user.username}'s avatar: ${user.displayAvatarURL()}`);
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return interaction.reply(`Your avatar: ${interaction.user.displayAvatarURL()}`);
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}
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async execute(interaction) {
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const user = interaction.options.getUser('user');
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if (user) return interaction.reply(`${user.username}'s avatar: ${user.displayAvatarURL()}`);
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return interaction.reply(`Your avatar: ${interaction.user.displayAvatarURL()}`);
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},
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};
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('och')
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.setDescription('och');
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export async function execute(interaction) {
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await interaction.reply('och');
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}
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.setDescription('och'),
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async execute(interaction) {
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await interaction.reply('och');
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},
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};
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@ -1,9 +1,11 @@
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with pong!');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with pong!'),
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export async function execute(interaction) {
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await interaction.reply('Pong!');
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}
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async execute(interaction) {
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await interaction.reply('Pong!');
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},
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};
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reload a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true));
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reload a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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export async function execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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delete require.cache[require.resolve(`./${command.data.name}.js`)];
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delete require.cache[require.resolve(`./${command.data.name}.js`)];
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try {
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interaction.client.commands.delete(command.data.name);
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const newCommand = require(`./${command.data.name}.js`);
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interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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} catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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}
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try {
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interaction.client.commands.delete(command.data.name);
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const newCommand = require(`./${command.data.name}.js`);
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interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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} catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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};
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.');
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export async function execute(interaction) {
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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};
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@ -1,12 +1,14 @@
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import { SlashCommandBuilder } from 'discord.js';
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const { SlashCommandBuilder } = require('discord.js');
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export const data = new SlashCommandBuilder()
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.');
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.setDescription('Provides information about the user.'),
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export async function execute(interaction) {
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async execute(interaction) {
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// interaction.user is the object representing the user who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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}
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},
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};
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@ -1,17 +1,12 @@
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import { REST, Routes } from 'discord.js';
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//import { clientId, guildId, token } from './config.json';
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import fs from 'node:fs';
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import path from 'node:path';
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import { fileURLToPath } from 'url';
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import { pathToFileURL } from 'node:url';
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const { REST, Routes } = require('discord.js');
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const fs = require('node:fs');
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const path = require('node:path');
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import { config } from 'dotenv';
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const { config } = require('dotenv');
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config();
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const commands = [];
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// Grab all the command files from the commands directory you created earlier
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const foldersPath = path.join(__dirname, 'commands');
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const commandFolders = fs.readdirSync(foldersPath);
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@ -22,7 +17,7 @@ for (const folder of commandFolders) {
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const command = await import(pathToFileURL(filePath));
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const command = require(filePath);
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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} else {
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@ -1,57 +1,49 @@
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import { Events, Collection } from 'discord.js';
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const { Events, Collection } = require('discord.js');
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export const name = Events.InteractionCreate;
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module.exports = {
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name: Events.InteractionCreate,
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async execute(interaction) {
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if (!interaction.isChatInputCommand()) return;
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export async function execute(interaction) {
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if (!interaction.isChatInputCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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// console.log(interaction);
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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const { cooldowns } = interaction.client;
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if (!cooldowns.has(command.data.name)) {
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cooldowns.set(command.data.name, new Collection());
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}
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const now = Date.now();
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const timestamps = cooldowns.get(command.data.name);
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const defaultCooldownDuration = 3;
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const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
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if (timestamps.has(interaction.user.id)) {
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const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
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if (now < expirationTime) {
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const expiredTimestamp = Math.round(expirationTime / 1000);
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return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
timestamps.set(interaction.user.id, now);
|
||||
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
|
||||
const { cooldowns } = interaction.client;
|
||||
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing the command!', ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
if (!cooldowns.has(command.data.name)) {
|
||||
cooldowns.set(command.data.name, new Collection());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// module.exports = {
|
||||
// name: Events.InteractionCreate,
|
||||
// async execute(interaction) {
|
||||
|
||||
// },
|
||||
// };
|
||||
const now = Date.now();
|
||||
const timestamps = cooldowns.get(command.data.name);
|
||||
const defaultCooldownDuration = 3;
|
||||
const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
|
||||
|
||||
if (timestamps.has(interaction.user.id)) {
|
||||
const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
|
||||
|
||||
if (now < expirationTime) {
|
||||
const expiredTimestamp = Math.round(expirationTime / 1000);
|
||||
return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
|
||||
}
|
||||
}
|
||||
|
||||
timestamps.set(interaction.user.id, now);
|
||||
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
|
||||
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
console.error(error);
|
||||
if (interaction.replied || interaction.deferred) {
|
||||
await interaction.followUp({ content: 'There was an error while executing the command!', ephemeral: true });
|
||||
} else {
|
||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
|
@ -1,9 +1,9 @@
|
|||
import { Events } from 'discord.js';
|
||||
const { Events } = require('discord.js');
|
||||
|
||||
export const name = Events.ClientReady;
|
||||
|
||||
export const once = true;
|
||||
|
||||
export async function execute(client) {
|
||||
console.log(`Ready! Logged in as ${client.user.tag}`);
|
||||
}
|
||||
module.exports = {
|
||||
name: Events.ClientReady,
|
||||
once: true,
|
||||
execute(client) {
|
||||
console.log(`Ready! Logged in as ${client.user.tag}`);
|
||||
},
|
||||
};
|
8
igdb.js
8
igdb.js
|
@ -1,4 +1,4 @@
|
|||
export class igdb {
|
||||
class igdb {
|
||||
constructor() {
|
||||
// make a new token every day
|
||||
setInterval(() => {
|
||||
|
@ -29,4 +29,8 @@ export class igdb {
|
|||
})
|
||||
.finally();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
igdb
|
||||
};
|
52
index.js
52
index.js
|
@ -1,15 +1,15 @@
|
|||
// Require the necessary discord.js classes
|
||||
import fs from 'node:fs';
|
||||
import path from 'node:path';
|
||||
import { pathToFileURL } from 'node:url';
|
||||
import { fileURLToPath } from 'url';
|
||||
import { Client, Collection, GatewayIntentBits } from 'discord.js';
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const { pathToFileURL } = require('node:url');
|
||||
const { fileURLToPath } = require('url');
|
||||
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
|
||||
|
||||
import { config } from 'dotenv';
|
||||
const { config } = require('dotenv');
|
||||
config();
|
||||
|
||||
import { igdb } from './igdb.js';
|
||||
export const igdbHelper = new igdb();
|
||||
const { igdb } = require('./igdb.js');
|
||||
const igdbHelper = new igdb();
|
||||
|
||||
// Create a new client instance
|
||||
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
||||
|
@ -17,8 +17,6 @@ const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
|||
client.commands = new Collection();
|
||||
client.cooldowns = new Collection();
|
||||
|
||||
const __filename = fileURLToPath(import.meta.url);
|
||||
const __dirname = path.dirname(__filename);
|
||||
const foldersPath = path.join(__dirname, 'commands');
|
||||
const commandFolders = fs.readdirSync(foldersPath);
|
||||
|
||||
|
@ -28,7 +26,7 @@ for (const folder of commandFolders) {
|
|||
|
||||
for (const file of commandFiles) {
|
||||
const filePath = path.join(commandsPath, file);
|
||||
const command = await import(pathToFileURL(filePath));
|
||||
const command = require(filePath);
|
||||
|
||||
// Set a new item in the collection with the key as the command name and the value as the exported module
|
||||
if ('data' in command && 'execute' in command) {
|
||||
|
@ -44,7 +42,7 @@ const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'
|
|||
|
||||
for (const file of eventFiles) {
|
||||
const filePath = path.join(eventsPath, file);
|
||||
const event = await import(pathToFileURL(filePath));
|
||||
const event = require(filePath);
|
||||
if (event.once) {
|
||||
client.once(event.name, (...args) => event.execute(...args));
|
||||
} else {
|
||||
|
@ -52,4 +50,32 @@ for (const file of eventFiles) {
|
|||
}
|
||||
}
|
||||
|
||||
client.login(process.env.token);
|
||||
client.login(process.env.token);
|
||||
|
||||
const { Sequelize } = require('sequelize');
|
||||
|
||||
const sequelize = new Sequelize('database', 'user', 'password', {
|
||||
host: 'localhost',
|
||||
dialect: 'sqlite',
|
||||
logging: false,
|
||||
storage: 'database.sqlite',
|
||||
});
|
||||
|
||||
const Tags = sequelize.define('tags', {
|
||||
name: {
|
||||
type: Sequelize.STRING,
|
||||
unique: true,
|
||||
},
|
||||
description: Sequelize.TEXT,
|
||||
username: Sequelize.STRING,
|
||||
usage_count: {
|
||||
type: Sequelize.INTEGER,
|
||||
defaultValue: 0,
|
||||
allowNull: false,
|
||||
},
|
||||
});
|
||||
|
||||
client.once(Events.ClientReady, () => {
|
||||
Tags.sync({ force: true });
|
||||
console.log(`Logged in as ${client.user.tag}!`);
|
||||
})
|
File diff suppressed because it is too large
Load Diff
|
@ -6,12 +6,14 @@
|
|||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"type": "module",
|
||||
"type": "commonjs",
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"discord.js": "^14.14.1",
|
||||
"dotenv": "^16.3.1"
|
||||
"dotenv": "^16.3.1",
|
||||
"sequelize": "^6.35.1",
|
||||
"sqlite3": "^5.1.6"
|
||||
},
|
||||
"devDependencies": {
|
||||
"eslint": "^8.53.0"
|
||||
|
|
Loading…
Reference in New Issue