Store beat games in the database

This commit is contained in:
baz 2023-12-18 23:53:52 +00:00
parent 7823dcd549
commit e263e9732c
1 changed files with 10 additions and 1 deletions

View File

@ -1,5 +1,6 @@
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js'); const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js'); const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { checkUserRegistration, checkGameStorage, getUserRegistration, createBeatenGameEntry, getBeatenGameCount } = require('../../databaseHelperFunctions.js');
module.exports = { module.exports = {
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
@ -11,6 +12,10 @@ module.exports = {
.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).')) .addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')), .addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
async execute(interaction) { async execute(interaction) {
if (!checkUserRegistration(interaction.user)) return interaction.reply(`Issue checking registration with "${interaction.user.username}".`);
const userDatabaseEntry = await getUserRegistration(interaction.user);
const gamename = interaction.options.getString('gamename'); const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid'); const gameid = interaction.options.getNumber('gameid');
const platform = interaction.options.getString('platform'); const platform = interaction.options.getString('platform');
@ -31,6 +36,10 @@ module.exports = {
if (!res[0]) return interaction.reply('No game found for the options supplied.'); if (!res[0]) return interaction.reply('No game found for the options supplied.');
const gameDatabaseEntry = await checkGameStorage(res[0]);
await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry);
const num = await getBeatenGameCount(userDatabaseEntry);
const coverUrl = await getCoverURL(res[0].cover); const coverUrl = await getCoverURL(res[0].cover);
const embed = new EmbedBuilder() const embed = new EmbedBuilder()
@ -38,7 +47,7 @@ module.exports = {
.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() }) .setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
.setTitle(`${res[0].name} beaten!`) .setTitle(`${res[0].name} beaten!`)
.setThumbnail(`${coverUrl}`) .setThumbnail(`${coverUrl}`)
.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`) .setDescription(`${interaction.user.displayName} has beaten ${num} games, they have ${100 - num} games remaining.`)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() }) .setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp(); .setTimestamp();