Store beat games in the database
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parent
7823dcd549
commit
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@ -1,5 +1,6 @@
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
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const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
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const { checkUserRegistration, checkGameStorage, getUserRegistration, createBeatenGameEntry, getBeatenGameCount } = require('../../databaseHelperFunctions.js');
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module.exports = {
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module.exports = {
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data: new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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@ -11,6 +12,10 @@ module.exports = {
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'))
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
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.addStringOption(option => option.setName('platform').setDescription('The platform the game was released on.')),
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async execute(interaction) {
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async execute(interaction) {
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if (!checkUserRegistration(interaction.user)) return interaction.reply(`Issue checking registration with "${interaction.user.username}".`);
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const userDatabaseEntry = await getUserRegistration(interaction.user);
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const gamename = interaction.options.getString('gamename');
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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const gameid = interaction.options.getNumber('gameid');
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const platform = interaction.options.getString('platform');
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const platform = interaction.options.getString('platform');
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@ -31,6 +36,10 @@ module.exports = {
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if (!res[0]) return interaction.reply('No game found for the options supplied.');
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if (!res[0]) return interaction.reply('No game found for the options supplied.');
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const gameDatabaseEntry = await checkGameStorage(res[0]);
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await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry);
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const num = await getBeatenGameCount(userDatabaseEntry);
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const coverUrl = await getCoverURL(res[0].cover);
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const coverUrl = await getCoverURL(res[0].cover);
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const embed = new EmbedBuilder()
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const embed = new EmbedBuilder()
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@ -38,7 +47,7 @@ module.exports = {
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setTitle(`${res[0].name} beaten!`)
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.setTitle(`${res[0].name} beaten!`)
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.setThumbnail(`${coverUrl}`)
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.setThumbnail(`${coverUrl}`)
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.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
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.setDescription(`${interaction.user.displayName} has beaten ${num} games, they have ${100 - num} games remaining.`)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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.setTimestamp();
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