Update random game

This commit is contained in:
baz 2025-05-14 00:42:25 +01:00
parent 41602eadae
commit dc820b934f

View File

@ -1,5 +1,5 @@
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson, getCompanyInfo, getGenres, getReleaseDates } = require('../../igdbHelperFunctions.js');
const { getCoverURL, getGameJson, getInvolvedCompanies, getCompanies, getGenres, getReleaseDates, getFranchise } = require('../../igdbHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
@ -8,7 +8,7 @@ module.exports = {
.addBooleanOption(option => option.setName('madness').setDescription('Let The Ochulus off the rails at your own risk')),
async execute(interaction) {
await interaction.deferReply('The Ochulus is pondering its options...');
await interaction.deferReply();
let games = [];
const count = interaction.options.getBoolean('madness') ? 0 : 27;
@ -32,11 +32,13 @@ module.exports = {
release_date = await getReleaseDates(game.release_dates[0]);
}
const genres = [];
if (game.genres) {
for (const genreId of game.genres) {
const genre = await getGenres(genreId);
genres.push(genre);
const genreNames = [];
if (game.genres)
{
const genres = await getGenres(game.genres);
for (const genre of genres) {
genreNames.push(genre.name);
}
}
@ -58,30 +60,69 @@ module.exports = {
}
if (game.involved_companies) {
const companies = [];
for (const company of game.involved_companies) {
const info = await getCompanyInfo(company);
if (info.name) {
companies.push(info.name);
const involvedCompanies = await getInvolvedCompanies(game.involved_companies);
const companyIds = new Set();
for (let i = 0; i < involvedCompanies.length; i++) {
if (involvedCompanies[i].company)
{
companyIds.add(involvedCompanies[i].company);
}
}
embed.addFields({ name: 'Developers', value: `${companies.join(', ')}`, inline: true });
const compIds = [...companyIds];
const companies = await getCompanies(compIds);
const developers = [];
const publishers = [];
for (const company of companies) {
if (company.developed)
{
if (company.developed.find(item => item === game.id)) {
developers.push(company.name);
}
}
if (company.published)
{
if (company.published.find(item => item === game.id)) {
publishers.push(company.name);
}
}
}
if (developers.length > 0)
{
embed.addFields({ name: 'Developers', value: `${developers.join(', ')}`, inline: true });
}
if (publishers.length > 0)
{
embed.addFields({ name: 'Publishers', value: `${publishers.join(', ')}`, inline: true });
}
}
if (release_date) {
embed.addFields({ name: 'Release Date', value: `${release_date}`, inline: true });
}
if (genres.length > 0) {
embed.addFields({ name: 'Genres', value: `${genres.join(', ')}`, inline: true });
if (genreNames.length > 0) {
embed.addFields({ name: 'Genres', value: `${genreNames.join(', ')}`, inline: true });
}
if (game.total_rating) {
embed.addFields({ name: 'Rating', value: `${game.total_rating.toFixed(0)} / 100, ${game.total_rating_count } ratings`, inline: true });
}
if (game.franchises) {
const franchise = await getFranchise(game.franchises);
embed.addFields({ name: 'Franchise', value: `${franchise}`, inline: true });
}
embed.addFields({ name: 'ID', value: `${game.id}`, inline: true });
embed.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() });