Add Wrapped command
This commit is contained in:
parent
0b3cacfdb7
commit
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getUserRegistration, getBeatenGames, checkGameStorageId, getChangelog, getLeaderboardEntriesBetweenDates, getLeaderboardEntries } = require('../../databaseHelperFunctions');
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const { getGameJson, getGenres, getCompanyInfo } = require('../../igdbHelperFunctions');
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let userBeatenGamesDatabaseEntries = {};
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let beatGameIGDBEntries = [];
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let companies = [];
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('wrapped')
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.setDescription('Get your 2024 summary.')
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.addUserOption(option => option.setName('user').setDescription('The user to check')),
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async execute(interaction) {
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await interaction.deferReply();
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let user = interaction.user;
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const userOption = interaction.options.getUser('user');
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if (userOption) {
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user = userOption;
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}
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const userDatabaseEntry = await getUserRegistration(user);
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if (!userDatabaseEntry) return interaction.followUp({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
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await GetBeatenGamesForYear(userDatabaseEntry, 2024);
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if (!userBeatenGamesDatabaseEntries || userBeatenGamesDatabaseEntries.length === 0) {
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return interaction.followUp({ content: `${user.username} hasn't beaten any games in this time frame.`, ephemeral: false });
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}
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await GetIGDBEntries(userBeatenGamesDatabaseEntries);
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await GetDevelopers();
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const numberOfGamesBeat = await GetNumberOfGamesBeat();
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const averageBeatGameInterval = await GetAverageBeatInterval();
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const mostActiveMonth = await GetMostActiveMonth();
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const oldestGameBeat = await GetOldestGameBeat();
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const newestGameBeat = await GetNewestGameBeat();
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const averageGameAge = await GetAverageGameAge();
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const favouriteGameGenres = await GetFavouriteGenres();
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const favouriteGameDevs = await GetFavouriteDevelopers();
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const favouriteGamePublishers = await GetFavouritePublishers();
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const numberOfGamesDropped = await GetNumberOfDroppedGames(userDatabaseEntry);
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const yearLeaderboardPlace = await GetYearLeaderboardPosition(userDatabaseEntry);
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const currentLeaderboardPlace = await GetLeaderboardPosition(userDatabaseEntry);
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const embed = new EmbedBuilder();
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embed.setColor(0xD36918);
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embed.setTitle('The 100 Games Challenge: 2024 Wrapped');
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embed.setDescription(`Here are the stats for the games you played for the 100 Games Challenge in 2024 ${user.displayName}`);
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embed.setThumbnail(user.avatarURL());
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embed.setTimestamp();
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embed.addFields({ name: 'Number of Games Beat', value: numberOfGamesBeat.toString(), inline: true });
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embed.addFields({ name: 'Average Beat Interval', value: `${Math.round(averageBeatGameInterval).toString()} days`, inline: true });
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embed.addFields({ name: 'Most Active Month', value: mostActiveMonth, inline: true });
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embed.addFields({ name: 'Number Of Games Dropped', value: numberOfGamesDropped, inline: true });
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embed.addFields({ name: 'Yearly Leaderboard', value: yearLeaderboardPlace, inline: true });
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embed.addFields({ name: 'Overall Leaderboard', value: currentLeaderboardPlace, inline: true });
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embed.addFields({ name: 'Oldest Beat Game', value: oldestGameBeat });
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embed.addFields({ name: 'Newest Beat Game', value: newestGameBeat });
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embed.addFields({ name: 'Average Game Age', value: averageGameAge });
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embed.addFields({ name: 'Favourite Game Genres', value: favouriteGameGenres });
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embed.addFields({ name: 'Favourite Game Developers', value: favouriteGameDevs });
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embed.addFields({ name: 'Favourite Game Publisher', value: favouriteGamePublishers });
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return interaction.followUp({ embeds: [embed] });
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},
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};
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function FilterByMonth(array, targetMonth) {
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return array.filter(entry => {
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const date = new Date(entry.updatedAt);
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return date.getMonth() === targetMonth;
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});
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}
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function FilterByYear(array, targetYear) {
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return array.filter(entry => {
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const date = new Date(entry.updatedAt);
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return date.getFullYear() === targetYear;
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});
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}
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async function GetBeatenGamesForYear(userDatabaseEntry, year) {
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userBeatenGamesDatabaseEntries = await getBeatenGames(userDatabaseEntry.id);
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if (userBeatenGamesDatabaseEntries && userBeatenGamesDatabaseEntries.length > 0) {
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userBeatenGamesDatabaseEntries = FilterByYear(userBeatenGamesDatabaseEntries, year);
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}
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}
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async function GetIGDBEntries(array) {
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beatGameIGDBEntries = [];
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for (let i = 0; i < array.length; i++) {
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const game = await checkGameStorageId(array[i].gameId);
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const json = await getGameJson(String.prototype.concat('where id = ', game.igdb_id, '; fields *;'));
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beatGameIGDBEntries.push(json[0]);
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}
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}
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async function GetDevelopers() {
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companies = [];
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for (let i = 0; i < beatGameIGDBEntries.length; i++) {
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for (let j = 0; j < beatGameIGDBEntries[i].involved_companies.length; j++) {
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if (!companies.find(item => item.id === beatGameIGDBEntries[i].involved_companies[j])) {
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const company = await getCompanyInfo(beatGameIGDBEntries[i].involved_companies[j]);
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companies.push(company);
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}
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}
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}
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}
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async function GetNumberOfGamesBeat() {
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if (userBeatenGamesDatabaseEntries) {
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return userBeatenGamesDatabaseEntries.length;
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}
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return 0;
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}
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async function GetAverageBeatInterval() {
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if (userBeatenGamesDatabaseEntries && userBeatenGamesDatabaseEntries.length > 0) {
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const today = new Date();
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const start = new Date(2024, 0, 1);
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const days = (today - start) / (1000 * 60 * 60 * 24);
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const timepergame = days / userBeatenGamesDatabaseEntries.length;
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return Math.round(timepergame);
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}
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return 0;
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}
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async function GetMostActiveMonth() {
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if (userBeatenGamesDatabaseEntries && userBeatenGamesDatabaseEntries.length > 0) {
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let mostActiveMonth = [];
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for (let i = 0; i < 12; i++) {
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const month = FilterByMonth(userBeatenGamesDatabaseEntries, i);
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if (month.length > mostActiveMonth.length) {
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mostActiveMonth = month;
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}
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}
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return String.prototype.concat(mostActiveMonth[0].updatedAt.toLocaleDateString('en-GB', { month: 'long' }), ' (', mostActiveMonth.length.toString(), ' games)');
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}
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return '';
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}
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async function GetOldestGameBeat() {
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if (beatGameIGDBEntries.length > 0) {
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let oldestGame = beatGameIGDBEntries[0];
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for (let i = 1; i < beatGameIGDBEntries.length; i++) {
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if (beatGameIGDBEntries[i].first_release_date < oldestGame.first_release_date) {
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oldestGame = beatGameIGDBEntries[i];
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}
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}
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const gameName = oldestGame.name;
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const gameReleaseDate = new Intl.DateTimeFormat('en-GB', { dateStyle: 'full' }).format(oldestGame.first_release_date * 1000);
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return gameName + ' *(' + gameReleaseDate + ')*';
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}
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return '';
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}
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async function GetNewestGameBeat() {
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if (beatGameIGDBEntries.length > 0) {
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let newestGame = beatGameIGDBEntries[0];
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for (let i = 1; i < beatGameIGDBEntries.length; i++) {
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if (beatGameIGDBEntries[i].first_release_date > newestGame.first_release_date) {
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newestGame = beatGameIGDBEntries[i];
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}
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}
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const gameName = newestGame.name;
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const gameReleaseDate = new Intl.DateTimeFormat('en-GB', { dateStyle: 'full' }).format(newestGame.first_release_date * 1000);
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return gameName + ' *(' + gameReleaseDate + ')*';
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}
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return '';
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}
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async function GetAverageGameAge() {
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if (beatGameIGDBEntries.length > 0) {
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let averageGameAge = 0;
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for (let i = 0; i < beatGameIGDBEntries.length; i++) {
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averageGameAge += beatGameIGDBEntries[i].first_release_date;
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}
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averageGameAge /= beatGameIGDBEntries.length;
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averageGameAge = new Date(averageGameAge * 1000);
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const today = new Date();
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let year = today.getFullYear() - averageGameAge.getFullYear();
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let month = today.getMonth() - averageGameAge.getMonth();
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let day = today.getDate() - averageGameAge.getDate();
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if (month < 0) {
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year--;
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month += 12;
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}
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if (day < 0) {
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month--;
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const previousMonth = new Date(today.getFullYear(), today.getMonth(), 0);
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day += previousMonth.getDate();
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}
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return `${year} years, ${month} months, ${day} days old`;
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}
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return '';
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}
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async function GetFavouriteGenres() {
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const genres = [];
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const counts = [];
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for (let i = 0; i < beatGameIGDBEntries.length; i++) {
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for (let j = 0; j < beatGameIGDBEntries[i].genres.length; j++) {
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const genre = await getGenres(beatGameIGDBEntries[i].genres[j]);
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genres.push(genre);
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}
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}
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genres.forEach(item => {
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counts[item] = (counts[item] || 0) + 1;
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});
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const keys = Object.keys(counts);
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let string = '';
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for (let i = 0; i < keys.length && i < 3; i++) {
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const genre = keys[i];
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if (counts[genre] >= 1) {
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string = string.concat(` ${genre} (${counts[genre]} games),`);
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}
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}
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string = string.slice(1, -1);
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return string;
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}
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async function GetFavouriteDevelopers() {
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const developers = [];
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const counts = [];
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for (let i = 0; i < beatGameIGDBEntries.length; i++) {
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for (let j = 0; j < companies.length; j++) {
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if (companies[j].developed) {
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const developedGames = companies[j].developed;
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if (developedGames.find(item => item === beatGameIGDBEntries[i].id)) {
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developers.push(companies[j].name);
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}
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}
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}
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}
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developers.forEach(item => {
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counts[item] = (counts[item] || 0) + 1;
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});
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const keys = Object.keys(counts);
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let string = '';
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for (let i = 0; i < keys.length && i < 3; i++) {
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const developer = keys[i];
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if (counts[developer] >= 1) {
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string = string.concat(` ${developer} (${counts[developer] } games),`);
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}
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}
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string = string.slice(1, -1);
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return string;
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}
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async function GetFavouritePublishers() {
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const publishers = [];
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const counts = [];
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for (let i = 0; i < beatGameIGDBEntries.length; i++) {
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for (let j = 0; j < companies.length; j++) {
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if (companies[j].published) {
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const developedGames = companies[j].published;
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if (developedGames.find(item => item === beatGameIGDBEntries[i].id)) {
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publishers.push(companies[j].name);
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}
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}
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}
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}
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publishers.forEach(item => {
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counts[item] = (counts[item] || 0) + 1;
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});
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const keys = Object.keys(counts);
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let string = '';
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for (let i = 0; i < keys.length && i < 3; i++) {
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const publisher = keys[i];
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if (counts[publisher] >= 1) {
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string = string.concat(` ${publisher} (${counts[publisher] } games),`);
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}
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}
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string = string.slice(1, -1);
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return string;
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}
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async function GetNumberOfDroppedGames(userDatabaseEntry) {
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const userChangelog = await getChangelog(userDatabaseEntry.id);
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const droppedGames = userChangelog.filter(item => item.oldStatus === 'playing' && item.newStatus === null);
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if (droppedGames) {
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return droppedGames.length.toString();
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}
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return '0';
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}
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async function GetYearLeaderboardPosition(userDatabaseEntry) {
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const leaderboard = await getLeaderboardEntriesBetweenDates('2024-01-01', '2024-12-31');
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const index = leaderboard.findIndex(item => item.username === userDatabaseEntry.username) + 1;
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return await appendOrdinalSuffix(index);
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}
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async function GetLeaderboardPosition(userDatabaseEntry) {
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const leaderboard = await getLeaderboardEntries();
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const index = leaderboard.findIndex(item => item.username === userDatabaseEntry.username) + 1;
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return await appendOrdinalSuffix(index);
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}
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async function appendOrdinalSuffix(number) {
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const lastDigit = number % 10;
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const lastTwoDigits = number % 100;
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// Handle special case for 11th, 12th, 13th, etc.
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if (lastTwoDigits >= 11 && lastTwoDigits <= 13) {
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return number + 'th';
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}
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// Handle the common cases for 1st, 2nd, 3rd
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switch (lastDigit) {
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case 1:
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return number + 'st';
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case 2:
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return number + 'nd';
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case 3:
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return number + 'rd';
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default:
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return number + 'th';
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}
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}
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@ -1,5 +1,6 @@
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const { Users, Games, LoggedGames, Changelog } = require ('./dbObjects.js');
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const { Users, Games, LoggedGames, Changelog } = require ('./dbObjects.js');
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const fs = require('fs');
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const fs = require('fs');
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const { Op } = require('sequelize');
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async function checkUserRegistration(user) {
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async function checkUserRegistration(user) {
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@ -305,6 +306,33 @@ async function getLeaderboardEntries() {
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return results;
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return results;
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}
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}
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async function getLeaderboardEntriesBetweenDates(start, end) {
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const users = await Users.findAll()
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.catch((err) => {
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console.log(err);
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});
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const results = [];
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const startDate = new Date(start);
|
||||||
|
const endDate = new Date(end);
|
||||||
|
|
||||||
|
for (let i = 0; i < users.length; i++) {
|
||||||
|
const count = await LoggedGames.count({ where: { userId: users[i].id, status: 'beat', statusLastChanged: { [ Op.between ]: [startDate, endDate] } } });
|
||||||
|
|
||||||
|
const res = await Users.findOne({ where: { id: users[i].id } })
|
||||||
|
.catch((err) => {
|
||||||
|
console.log(err);
|
||||||
|
});
|
||||||
|
const username = res.username;
|
||||||
|
|
||||||
|
const fun = { username, count };
|
||||||
|
results.push(fun);
|
||||||
|
}
|
||||||
|
|
||||||
|
return results;
|
||||||
|
}
|
||||||
|
|
||||||
async function getRecentPlanningGameEntry(userId) {
|
async function getRecentPlanningGameEntry(userId) {
|
||||||
return await getRecentGameEntry(userId, 'planning');
|
return await getRecentGameEntry(userId, 'planning');
|
||||||
}
|
}
|
||||||
|
@ -447,4 +475,5 @@ module.exports = {
|
||||||
backupDatabase,
|
backupDatabase,
|
||||||
getChangelog,
|
getChangelog,
|
||||||
getAllChangelog,
|
getAllChangelog,
|
||||||
|
getLeaderboardEntriesBetweenDates,
|
||||||
};
|
};
|
Loading…
Reference in New Issue