Create plannedgames command
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getUserRegistration, getPlanningGames, checkGameStorageId } = require('../../databaseHelperFunctions.js');
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const { getGameJson } = require('../../igdbHelperFunctions.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('plannedgames')
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.setDescription('Show the list of games you are currently planning to play.')
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.addUserOption(option => option.setName('user').setDescription('The user to check')),
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async execute(interaction) {
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await interaction.reply({ content: 'Searching for user...', ephemeral: true });
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let user = interaction.user;
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const userOption = interaction.options.getUser('user');
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if (userOption) {
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user = userOption;
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}
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const userDatabaseEntry = await getUserRegistration(user);
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if (!userDatabaseEntry) return interaction.followUp({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
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const databaseEntries = await getPlanningGames(userDatabaseEntry.id);
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if (!databaseEntries || databaseEntries.length == 0) return interaction.followUp({ content: 'No games found.', ephemeral: true });
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let desc = '';
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for (let i = 0; i < databaseEntries.length; i++) {
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const gameid = await checkGameStorageId(databaseEntries[i].gameId);
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const res = await getGameJson(`where id = ${ gameid.igdb_id }; fields *;`);
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const game = res[0];
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desc = desc.concat('-\t', game.name, '\n');
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}
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const embed = new EmbedBuilder()
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.setColor(0x6441a5)
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.setAuthor({ name: `${user.displayName}`, iconURL: user.avatarURL() })
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.setTitle(`${user.displayName}'s planned games to play`)
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.setDescription(desc)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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return interaction.followUp({ embeds: [embed] });
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},
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};
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