Lots of changes
This commit is contained in:
parent
52d9a0879e
commit
9ce1b72394
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@ -1,47 +1,47 @@
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{
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// {
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"extends": "eslint:recommended",
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// "extends": "eslint:recommended",
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"env": {
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// "env": {
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"node": true,
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// "node": true,
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"es6": true
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// "es6": true
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},
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// },
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"parserOptions": {
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// "parserOptions": {
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"ecmaVersion": 2021
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// "ecmaVersion": 2021
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},
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// },
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"rules": {
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// "rules": {
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"arrow-spacing": ["warn", { "before": true, "after": true }],
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// // "arrow-spacing": ["warn", { "before": true, "after": true }],
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"comma-dangle": ["error", "always-multiline"],
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// // "comma-dangle": ["error", "always-multiline"],
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"comma-spacing": "error",
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// // "comma-spacing": "error",
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"comma-style": "error",
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// // "comma-style": "error",
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"curly": ["error", "multi-line", "consistent"],
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// // "curly": ["error", "multi-line", "consistent"],
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"dot-location": ["error", "property"],
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// // "dot-location": ["error", "property"],
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"handle-callback-err": "off",
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// // "handle-callback-err": "off",
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"keyword-spacing": "error",
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// // "keyword-spacing": "error",
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"max-nested-callbacks": ["error", { "max": 4 }],
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// // "max-nested-callbacks": ["error", { "max": 4 }],
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"max-statements-per-line": ["error", { "max": 2 }],
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// // "max-statements-per-line": ["error", { "max": 2 }],
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"no-console": "off",
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// // "no-console": "off",
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"no-empty-function": "error",
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// // "no-empty-function": "error",
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"no-floating-decimal": "error",
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// // "no-floating-decimal": "error",
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"no-inline-comments": "error",
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// // "no-inline-comments": "error",
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"no-lonely-if": "error",
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// // "no-lonely-if": "error",
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"no-multi-spaces": "error",
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// // "no-multi-spaces": "error",
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"no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }],
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// // "no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }],
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"no-shadow": ["error", { "allow": ["err", "resolve", "reject"] }],
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// // "no-shadow": ["error", { "allow": ["err", "resolve", "reject"] }],
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"no-trailing-spaces": ["error"],
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// // "no-trailing-spaces": ["error"],
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"no-var": "error",
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// // "no-var": "error",
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"object-curly-spacing": ["error", "always"],
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// // "object-curly-spacing": ["error", "always"],
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"prefer-const": "error",
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// // "prefer-const": "error",
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"quotes": ["error", "single"],
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// // "quotes": ["error", "single"],
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"semi": ["error", "always"],
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// // "semi": ["error", "always"],
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"space-before-blocks": "error",
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// // "space-before-blocks": "error",
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"space-before-function-paren": ["error", {
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// // "space-before-function-paren": ["error", {
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"anonymous": "never",
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// // "anonymous": "never",
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"named": "never",
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// // "named": "never",
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"asyncArrow": "always"
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// // "asyncArrow": "always"
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}],
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// // }],
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"space-in-parens": "error",
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// // "space-in-parens": "error",
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"space-infix-ops": "error",
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// // "space-infix-ops": "error",
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"space-unary-ops": "error",
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// // "space-unary-ops": "error",
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"spaced-comment": "error",
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// // "spaced-comment": "error",
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"yoda": "error"
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// // "yoda": "error"
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}
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// }
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}
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// }
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@ -1,19 +1,27 @@
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder, EmbedBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('beatgame')
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.setName('beatgame')
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.setDescription('Log a game that you have beat towards the 100 game challenge!')
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.setDescription('Log a game that you have beat towards the 100 game challenge!')
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
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.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0))
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.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.'))
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.addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).'))
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.addStringOption(option => option.setName('datestarted').setDescription('The date you started playing the game (today if empty).'))
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).'));
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.addStringOption(option => option.setName('datebeaten').setDescription('The date you beat the game (today if empty).')),
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async execute(interaction) {
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const gamename = interaction.options.getString('gamename');
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const gameid = interaction.options.getNumber('gameid');
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if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
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export async function execute(interaction) {
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if (gameid) return interaction.reply(`Game ID "${gameid}" has been beaten, Game logged!`);
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const gamename = interaction.options.getString('gamename');
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return interaction.reply(`Game "${gamename}" has been beaten, Game logged!`);
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const gameid = interaction.options.getNumber('gameid');
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},
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};
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if (!gamename && !gameid) return interaction.reply('No gamename or gameid supplied, please supply an option to register a game!');
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const embed = new EmbedBuilder()
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.setColor(0xFFD700)
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.setAuthor({ name: `${interaction.user.displayName} beat a new game!`, iconURL: interaction.user.avatarURL() })
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.setTitle('osu! beaten')
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.setThumbnail('https://upload.wikimedia.org/wikipedia/en/8/8d/Dark_Souls_Cover_Art.jpg')
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.setDescription(`${interaction.user.displayName} has beaten 69 games, they have 31 games remaining.`)
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.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
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.setTimestamp();
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return interaction.reply({ embeds: [embed] });
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}
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('avatar')
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.setName('avatar')
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.setDescription('Get the avatar URL of the selected user, or your own avatar.')
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.setDescription('Get the avatar URL of the selected user, or your own avatar.')
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.addUserOption(option => option.setName('user').setDescription('The user\'s avatar to show'));
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.addUserOption(option => option.setName('user').setDescription('The user\'s avatar to show')),
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async execute(interaction) {
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export async function execute(interaction) {
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const user = interaction.options.getUser('user');
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const user = interaction.options.getUser('user');
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if (user) return interaction.reply(`${user.username}'s avatar: ${user.displayAvatarURL()}`);
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if (user) return interaction.reply(`${user.username}'s avatar: ${user.displayAvatarURL()}`);
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return interaction.reply(`Your avatar: ${interaction.user.displayAvatarURL()}`);
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return interaction.reply(`Your avatar: ${interaction.user.displayAvatarURL()}`);
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},
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}
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};
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('ping')
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.setName('ping')
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.setDescription('Replies with pong!');
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.setDescription('Replies with pong!'),
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async execute(interaction) {
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export async function execute(interaction) {
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await interaction.reply('Pong!');
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await interaction.reply('Pong!');
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},
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}
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};
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@ -1,31 +1,30 @@
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('reload')
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.setName('reload')
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.setDescription('Reload a command.')
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.setDescription('Reload a command.')
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.addStringOption(option =>
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.addStringOption(option =>
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option.setName('command')
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option.setName('command')
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.setDescription('The command to reload.')
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.setDescription('The command to reload.')
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.setRequired(true)),
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.setRequired(true));
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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if (!command) {
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export async function execute(interaction) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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const commandName = interaction.options.getString('command', true).toLowerCase();
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}
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const command = interaction.client.commands.get(commandName);
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delete require.cache[require.resolve(`./${command.data.name}.js`)];
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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try {
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delete require.cache[require.resolve(`./${command.data.name}.js`)];
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interaction.client.commands.delete(command.data.name);
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const newCommand = require(`./${command.data.name}.js`);
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try {
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interaction.client.commands.set(newCommand.data.name, newCommand);
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interaction.client.commands.delete(command.data.name);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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const newCommand = require(`./${command.data.name}.js`);
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} catch (error) {
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interaction.client.commands.set(newCommand.data.name, newCommand);
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console.error(error);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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} catch (error) {
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}
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console.error(error);
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},
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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};
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}
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}
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('server')
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.setName('server')
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.setDescription('Provides information about the server.');
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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export async function execute(interaction) {
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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}
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};
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const { SlashCommandBuilder } = require('discord.js');
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import { SlashCommandBuilder } from 'discord.js';
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module.exports = {
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export const data = new SlashCommandBuilder()
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data: new SlashCommandBuilder()
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.setName('user')
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.setName('user')
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.setDescription('Provides information about the user.');
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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export async function execute(interaction) {
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// interaction.user is the object representing the user who ran the command
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// interaction.user is the object representing the user who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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};
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}
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const { REST, Routes } = require('discord.js');
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import { REST, Routes } from 'discord.js';
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const { clientId, guildId, token } = require('./config.json');
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//import { clientId, guildId, token } from './config.json';
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const fs = require('node:fs');
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import fs from 'node:fs';
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const path = require('node:path');
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import path from 'node:path';
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import { fileURLToPath } from 'url';
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import { pathToFileURL } from 'node:url';
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import { config } from 'dotenv';
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config();
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const commands = [];
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const commands = [];
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// Grab all the command files from the commands directory you created earlier
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// Grab all the command files from the commands directory you created earlier
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const foldersPath = path.join(__dirname, 'commands');
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const foldersPath = path.join(__dirname, 'commands');
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const commandFolders = fs.readdirSync(foldersPath);
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const commandFolders = fs.readdirSync(foldersPath);
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@ -15,7 +22,7 @@ for (const folder of commandFolders) {
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
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for (const file of commandFiles) {
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for (const file of commandFiles) {
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const filePath = path.join(commandsPath, file);
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const filePath = path.join(commandsPath, file);
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const command = require(filePath);
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const command = await import(pathToFileURL(filePath));
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if ('data' in command && 'execute' in command) {
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if ('data' in command && 'execute' in command) {
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commands.push(command.data.toJSON());
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commands.push(command.data.toJSON());
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} else {
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} else {
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@ -25,7 +32,7 @@ for (const folder of commandFolders) {
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}
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}
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// Construct and prepare an instance of the REST module
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// Construct and prepare an instance of the REST module
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const rest = new REST().setToken(token);
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const rest = new REST().setToken(process.env.token);
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// and deploy your commands!
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// and deploy your commands!
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(async () => {
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(async () => {
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@ -34,7 +41,7 @@ const rest = new REST().setToken(token);
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// The put method is used to fully refresh all commands in the guild with the current set
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// The put method is used to fully refresh all commands in the guild with the current set
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const data = await rest.put(
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const data = await rest.put(
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Routes.applicationGuildCommands(clientId, guildId),
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Routes.applicationGuildCommands(process.env.clientId, process.env.guildId),
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{ body: commands },
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{ body: commands },
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);
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);
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|
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@ -1,51 +1,57 @@
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const { Events, Collection } = require('discord.js');
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import { Events, Collection } from 'discord.js';
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|
|
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module.exports = {
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export const name = Events.InteractionCreate;
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name: Events.InteractionCreate,
|
|
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async execute(interaction) {
|
|
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if (!interaction.isChatInputCommand()) return;
|
|
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|
|
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console.log(interaction);
|
export async function execute(interaction) {
|
||||||
|
if (!interaction.isChatInputCommand()) return;
|
||||||
|
|
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const command = interaction.client.commands.get(interaction.commandName);
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console.log(interaction);
|
||||||
|
|
||||||
if (!command) {
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const command = interaction.client.commands.get(interaction.commandName);
|
||||||
console.error(`No command matching ${interaction.commandName} was found.`);
|
|
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return;
|
if (!command) {
|
||||||
|
console.error(`No command matching ${interaction.commandName} was found.`);
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||||||
|
return;
|
||||||
|
}
|
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|
|
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const { cooldowns } = interaction.client;
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||||||
|
|
||||||
|
if (!cooldowns.has(command.data.name)) {
|
||||||
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cooldowns.set(command.data.name, new Collection());
|
||||||
|
}
|
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||||||
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const now = Date.now();
|
||||||
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const timestamps = cooldowns.get(command.data.name);
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||||||
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const defaultCooldownDuration = 3;
|
||||||
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const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
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|
|
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if (timestamps.has(interaction.user.id)) {
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const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
|
||||||
|
|
||||||
|
if (now < expirationTime) {
|
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const expiredTimestamp = Math.round(expirationTime / 1000);
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return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
|
||||||
}
|
}
|
||||||
|
}
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||||||
|
|
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const { cooldowns } = interaction.client;
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timestamps.set(interaction.user.id, now);
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||||||
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setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
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||||||
|
|
||||||
if (!cooldowns.has(command.data.name)) {
|
try {
|
||||||
cooldowns.set(command.data.name, new Collection());
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await command.execute(interaction);
|
||||||
|
} catch (error) {
|
||||||
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console.error(error);
|
||||||
|
if (interaction.replied || interaction.deferred) {
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||||||
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await interaction.followUp({ content: 'There was an error while executing the command!', ephemeral: true });
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||||||
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} else {
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||||||
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await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
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|
||||||
const now = Date.now();
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// module.exports = {
|
||||||
const timestamps = cooldowns.get(command.data.name);
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// name: Events.InteractionCreate,
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||||||
const defaultCooldownDuration = 3;
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// async execute(interaction) {
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||||||
const cooldownAmount = (command.cooldown ?? defaultCooldownDuration) * 1000;
|
|
||||||
|
|
||||||
if (timestamps.has(interaction.user.id)) {
|
// },
|
||||||
const expirationTime = timestamps.get(interaction.user.id) + cooldownAmount;
|
// };
|
||||||
|
|
||||||
if (now < expirationTime) {
|
|
||||||
const expiredTimestamp = Math.round(expirationTime / 1000);
|
|
||||||
return interaction.reply({ content: `Please wait, you are on a cooldown for \`${command.data.name}\`. You can use it again <t:${expiredTimestamp}:R>.`, ephemeral: true });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
timestamps.set(interaction.user.id, now);
|
|
||||||
setTimeout(() => timestamps.delete(interaction.user.id), cooldownAmount);
|
|
||||||
|
|
||||||
try {
|
|
||||||
await command.execute(interaction);
|
|
||||||
} catch (error) {
|
|
||||||
console.error(error);
|
|
||||||
if (interaction.replied || interaction.deferred) {
|
|
||||||
await interaction.followUp({ content: 'There was an error while executing the command!', ephemeral: true });
|
|
||||||
} else {
|
|
||||||
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
|
@ -1,9 +1,9 @@
|
||||||
const { Events } = require('discord.js');
|
import { Events } from 'discord.js';
|
||||||
|
|
||||||
module.exports = {
|
export const name = Events.ClientReady;
|
||||||
name: Events.ClientReady,
|
|
||||||
once: true,
|
export const once = true;
|
||||||
execute(client) {
|
|
||||||
|
export async function execute(client) {
|
||||||
console.log(`Ready! Logged in as ${client.user.tag}`);
|
console.log(`Ready! Logged in as ${client.user.tag}`);
|
||||||
},
|
}
|
||||||
};
|
|
40
index.js
40
index.js
|
@ -1,8 +1,12 @@
|
||||||
// Require the necessary discord.js classes
|
// Require the necessary discord.js classes
|
||||||
const fs = require('node:fs');
|
import fs from 'node:fs';
|
||||||
const path = require('node:path');
|
import path from 'node:path';
|
||||||
const { Client, Collection, GatewayIntentBits } = require('discord.js');
|
import { pathToFileURL } from 'node:url';
|
||||||
const { token } = require('./config.json');
|
import { fileURLToPath } from 'url';
|
||||||
|
import { Client, Collection, GatewayIntentBits } from 'discord.js';
|
||||||
|
|
||||||
|
import { config } from 'dotenv';
|
||||||
|
config();
|
||||||
|
|
||||||
// Create a new client instance
|
// Create a new client instance
|
||||||
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
||||||
|
@ -10,6 +14,8 @@ const client = new Client({ intents: [GatewayIntentBits.Guilds] });
|
||||||
client.commands = new Collection();
|
client.commands = new Collection();
|
||||||
client.cooldowns = new Collection();
|
client.cooldowns = new Collection();
|
||||||
|
|
||||||
|
const __filename = fileURLToPath(import.meta.url);
|
||||||
|
const __dirname = path.dirname(__filename);
|
||||||
const foldersPath = path.join(__dirname, 'commands');
|
const foldersPath = path.join(__dirname, 'commands');
|
||||||
const commandFolders = fs.readdirSync(foldersPath);
|
const commandFolders = fs.readdirSync(foldersPath);
|
||||||
|
|
||||||
|
@ -19,7 +25,7 @@ for (const folder of commandFolders) {
|
||||||
|
|
||||||
for (const file of commandFiles) {
|
for (const file of commandFiles) {
|
||||||
const filePath = path.join(commandsPath, file);
|
const filePath = path.join(commandsPath, file);
|
||||||
const command = require(filePath);
|
const command = await import(pathToFileURL(filePath));
|
||||||
|
|
||||||
// Set a new item in the collection with the key as the command name and the value as the exported module
|
// Set a new item in the collection with the key as the command name and the value as the exported module
|
||||||
if ('data' in command && 'execute' in command) {
|
if ('data' in command && 'execute' in command) {
|
||||||
|
@ -35,7 +41,7 @@ const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'
|
||||||
|
|
||||||
for (const file of eventFiles) {
|
for (const file of eventFiles) {
|
||||||
const filePath = path.join(eventsPath, file);
|
const filePath = path.join(eventsPath, file);
|
||||||
const event = require(filePath);
|
const event = await import(pathToFileURL(filePath));
|
||||||
if (event.once) {
|
if (event.once) {
|
||||||
client.once(event.name, (...args) => event.execute(...args));
|
client.once(event.name, (...args) => event.execute(...args));
|
||||||
} else {
|
} else {
|
||||||
|
@ -43,5 +49,23 @@ for (const file of eventFiles) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Log in to Discord with your client's token
|
fetch(
|
||||||
client.login(token);
|
`https://id.twitch.tv/oauth2/token?client_id=${process.env.igdbClientId}&client_secret=${process.env.igdbClientSecret}&grant_type=client_credentials`,
|
||||||
|
{
|
||||||
|
method: 'POST',
|
||||||
|
},
|
||||||
|
)
|
||||||
|
.then(r => r.json().then(data => ({ status: r.status, headers: r.headers, body: data })))
|
||||||
|
.then(resp => {
|
||||||
|
if (resp.status != 200) {
|
||||||
|
console.log('Failed with ', resp.status, resp.body);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
console.log(resp.body.access_token);
|
||||||
|
})
|
||||||
|
.catch(err => {
|
||||||
|
console.error(err);
|
||||||
|
})
|
||||||
|
.finally();
|
||||||
|
|
||||||
|
client.login(process.env.token);
|
|
@ -9,7 +9,8 @@
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"license": "ISC",
|
"license": "ISC",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"discord.js": "^14.14.1"
|
"discord.js": "^14.14.1",
|
||||||
|
"dotenv": "^16.3.1"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"eslint": "^8.53.0"
|
"eslint": "^8.53.0"
|
||||||
|
@ -526,6 +527,17 @@
|
||||||
"node": ">=6.0.0"
|
"node": ">=6.0.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/dotenv": {
|
||||||
|
"version": "16.3.1",
|
||||||
|
"resolved": "https://registry.npmjs.org/dotenv/-/dotenv-16.3.1.tgz",
|
||||||
|
"integrity": "sha512-IPzF4w4/Rd94bA9imS68tZBaYyBWSCE47V1RGuMrB94iyTOIEwRmVL2x/4An+6mETpLrKJ5hQkB8W4kFAadeIQ==",
|
||||||
|
"engines": {
|
||||||
|
"node": ">=12"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"url": "https://github.com/motdotla/dotenv?sponsor=1"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/escape-string-regexp": {
|
"node_modules/escape-string-regexp": {
|
||||||
"version": "4.0.0",
|
"version": "4.0.0",
|
||||||
"resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-4.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/escape-string-regexp/-/escape-string-regexp-4.0.0.tgz",
|
||||||
|
|
|
@ -6,10 +6,12 @@
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"test": "echo \"Error: no test specified\" && exit 1"
|
"test": "echo \"Error: no test specified\" && exit 1"
|
||||||
},
|
},
|
||||||
|
"type": "module",
|
||||||
"author": "",
|
"author": "",
|
||||||
"license": "ISC",
|
"license": "ISC",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"discord.js": "^14.14.1"
|
"discord.js": "^14.14.1",
|
||||||
|
"dotenv": "^16.3.1"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"eslint": "^8.53.0"
|
"eslint": "^8.53.0"
|
||||||
|
|
Loading…
Reference in New Issue