Add extra checking

This commit is contained in:
baz 2023-12-31 01:12:24 +00:00
parent 30eb685676
commit 94d73cd542
1 changed files with 10 additions and 8 deletions

View File

@ -6,20 +6,22 @@ module.exports = {
data: new SlashCommandBuilder()
.setName('beatgame')
.setDescription('Log a game that you have beat towards the 100 game challenge!')
.addStringOption(option => option.setName('gamename').setDescription('The name of the game.'))
.addStringOption(option => option.setName('gamename').setDescription('The name of the game.').setRequired(true))
.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0)),
async execute(interaction) {
await interaction.reply({ content: 'Attempting to log game.', ephemeral: true });
const userDatabaseEntry = await getUserRegistration(interaction.user);
if (!userDatabaseEntry) return interaction.reply({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true });
if (!userDatabaseEntry) return interaction.followUp({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true });
const oldnum = await getBeatenGameCount(userDatabaseEntry);
if (oldnum >= 100) return interaction.reply({ content: 'You have already completed the 100 Games Challenge.', ephemeral: true });
if (oldnum >= 100) return interaction.followUp({ content: 'You have already completed the 100 Games Challenge.', ephemeral: true });
const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid');
if (!gamename && !gameid) return interaction.reply({ content: 'No gamename or gameid supplied, please supply an option to register a game!', ephemeral: true });
if (!gamename && !gameid) return interaction.followUp({ content: 'No gamename or gameid supplied, please supply an option to register a game!', ephemeral: true });
let body = '';
@ -34,15 +36,15 @@ module.exports = {
const res = await getGameJson(body);
if (!res[0]) return interaction.reply({ content: 'No game found for the options supplied.', ephemeral: true });
if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
const game = res[0];
const release_date = game.first_release_date;
if (!release_date || (release_date * 1000) > Date.now()) return interaction.reply({ content: `${game.name} is not yet released.`, ephemeral: true });
if (!release_date || (release_date * 1000) > Date.now()) return interaction.followUp({ content: `${game.name} is not yet released.`, ephemeral: true });
const gameDatabaseEntry = await checkGameStorage(game);
if (!(await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry))) return interaction.reply({ content: `${game.name} already beaten.`, ephemeral: true });
if (!(await createBeatenGameEntry(userDatabaseEntry, gameDatabaseEntry))) return interaction.followUp({ content: `${game.name} already beaten.`, ephemeral: true });
const num = await getBeatenGameCount(userDatabaseEntry);
const coverUrl = await getCoverURL(game.cover);
@ -56,7 +58,7 @@ module.exports = {
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
await interaction.reply({ embeds: [embed] });
await interaction.followUp({ embeds: [embed] });
if (num == 100) {
const challengeCompletedEmbed = new EmbedBuilder()