Add beatlist command

This commit is contained in:
baz 2023-12-27 22:27:55 +00:00
parent 5edbce160c
commit 89818275c1
2 changed files with 58 additions and 0 deletions

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@ -0,0 +1,46 @@
const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getUserRegistration, getGames, checkGameStorageId } = require('../../databaseHelperFunctions.js');
const { getGameJson } = require('../../igdbHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('beatlist')
.setDescription('Show the list of games you have beaten.')
.addUserOption(option => option.setName('user').setDescription('The user to check')),
async execute(interaction) {
let user = interaction.user;
const userOption = interaction.options.getUser('user');
if (userOption) {
user = userOption;
}
const userDatabaseEntry = await getUserRegistration(user);
if (!userDatabaseEntry) return interaction.reply({ content: `Issue checking registration with "${user.username}".`, ephemeral: true });
await interaction.reply({ content: `Searching for ${user.username}...`, ephemeral: true });
const beatenGamesDatabaseEntries = await getGames(userDatabaseEntry.id);
if (!beatenGamesDatabaseEntries || beatenGamesDatabaseEntries.length == 0) return interaction.followUp({ content: 'No games found.', ephemeral: true });
let desc = '';
for (let i = 0; i < beatenGamesDatabaseEntries.length; i++) {
const gameid = await checkGameStorageId(beatenGamesDatabaseEntries[i].gameId);
const res = await getGameJson(`where id = ${ gameid.igdb_id }; fields *;`);
const game = res[0];
desc = desc.concat('#', (i + 1), ' \t', game.name, '\n');
}
const embed = new EmbedBuilder()
.setColor(0x6441a5)
.setAuthor({ name: `${user.displayName}`, iconURL: user.avatarURL() })
.setTitle(`${interaction.user.username}'s beaten games`)
.setDescription(desc)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
return interaction.followUp({ embeds: [embed] });
},
};

View File

@ -172,6 +172,17 @@ async function getRecentGameEntry(userId) {
return false;
}
async function getGames(id) {
const beatenGameEntry = await BeatenGames.findAll({ where: { userId: id } })
.catch((err) => {
console.log(err);
});
if (beatenGameEntry) return beatenGameEntry;
return false;
}
module.exports = {
checkUserRegistration,
getUserRegistration,
@ -183,4 +194,5 @@ module.exports = {
checkGameStorageId,
getLeaderboardEntries,
getRecentGameEntry,
getGames,
};