Delete redundant commands
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9d1c6ecfb6
commit
87fa9e762d
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('avatar')
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.setDescription('Get the avatar URL of the selected user, or your own avatar.')
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.addUserOption(option => option.setName('user').setDescription('The user\'s avatar to show')),
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async execute(interaction) {
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const user = interaction.options.getUser('user');
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if (user) return interaction.reply(`${user.username}'s avatar: ${user.displayAvatarURL()}`);
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return interaction.reply(`Your avatar: ${interaction.user.displayAvatarURL()}`);
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},
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};
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('ping')
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.setDescription('Replies with pong!'),
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async execute(interaction) {
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await interaction.reply('Pong!');
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},
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};
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('reload')
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.setDescription('Reload a command.')
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.addStringOption(option =>
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option.setName('command')
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.setDescription('The command to reload.')
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.setRequired(true)),
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async execute(interaction) {
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const commandName = interaction.options.getString('command', true).toLowerCase();
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const command = interaction.client.commands.get(commandName);
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if (!command) {
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return interaction.reply(`There is no command with name \`${commandName}\`!`);
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}
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delete require.cache[require.resolve(`./${command.data.name}.js`)];
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try {
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interaction.client.commands.delete(command.data.name);
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const newCommand = require(`./${command.data.name}.js`);
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interaction.client.commands.set(newCommand.data.name, newCommand);
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await interaction.reply(`Command \`${newCommand.data.name}\` was reloaded!`);
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} catch (error) {
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console.error(error);
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await interaction.reply(`There was an error while reloading a command \`${command.data.name}\`:\n\`${error.message}\``);
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}
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},
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};
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@ -1,10 +0,0 @@
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('server')
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.setDescription('Provides information about the server.'),
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async execute(interaction) {
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await interaction.reply(`This server is ${interaction.guild.name} and has ${interaction.guild.memberCount} members.`);
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},
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};
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@ -1,14 +0,0 @@
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const { SlashCommandBuilder } = require('discord.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('user')
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.setDescription('Provides information about the user.'),
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async execute(interaction) {
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// interaction.user is the object representing the user who ran the command
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// interaction.member is the GuildMember object, which represents the user in the specific guild
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await interaction.reply(`This command was run by ${interaction.user.username}, who joined on ${interaction.member.joinedAt}.`);
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},
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};
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