Create changelog entries when creating new entries
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@ -85,6 +85,8 @@ async function createPlanningGameEntry(user, game, date) {
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if (entry.status == 'planning') return false;
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await createChangelogEntry(user, game, entry.status, 'planning');
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entry.status = 'planning';
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if (!date) {
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@ -106,6 +108,8 @@ async function createPlayingGameEntry(user, game, date) {
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if (entry.status == 'playing') return false;
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await createChangelogEntry(user, game, entry.status, 'playing');
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entry.status = 'playing';
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if (!date) {
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@ -127,6 +131,8 @@ async function createBeatenGameEntry(user, game, date) {
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if (entry.status == 'beat') return false;
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await createChangelogEntry(user, game, entry.status, 'beat');
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entry.status = 'beat';
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if (!date) {
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@ -141,6 +147,13 @@ async function createBeatenGameEntry(user, game, date) {
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return entry;
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}
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async function createChangelogEntry(user, game, oldStatus, newStatus) {
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return await Changelog.create({ userId: user.id, gameId: game.id, newStatus: newStatus, oldStatus: oldStatus })
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.catch((err) => {
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console.log(err);
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});
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}
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async function checkLoggedGameEntry(user, game) {
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const bg = await LoggedGames.findOne({ where: { userId: user.id, gameId: game.id } })
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.catch((err) => {
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@ -163,7 +176,14 @@ async function createLoggedGameEntry(user, game, status, date) {
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console.log(err);
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});
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if (bg) return true;
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if (bg) {
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await Changelog.create({ userId: user.id, gameId: game.id, newStatus: status })
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.catch((err) => {
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console.log(err);
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});
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return true;
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}
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return false;
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}
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@ -216,6 +236,13 @@ async function deleteLoggedGameId(id, user, status) {
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const entry = bg;
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await bg.destroy();
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if (bg) {
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await Changelog.create({ userId: user.id, gameId: entry.gameId, oldStatus: status })
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.catch((err) => {
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console.log(err);
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});
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}
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return entry;
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}
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@ -244,6 +271,13 @@ async function deleteLoggedGameNum(num, user, status) {
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const entry = bg[num - 1];
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await bg[num - 1].destroy();
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if (bg) {
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await Changelog.create({ userId: user.id, gameId: entry.gameId, oldStatus: status })
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.catch((err) => {
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console.log(err);
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});
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}
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return entry;
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}
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