Add command handling in main

This commit is contained in:
baz 2023-11-17 23:23:51 +00:00
parent acec959450
commit 2701df6332
1 changed files with 49 additions and 1 deletions

View File

@ -1,10 +1,58 @@
// Require the necessary discord.js classes // Require the necessary discord.js classes
const { Client, Events, GatewayIntentBits } = require('discord.js'); const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json'); const { token } = require('./config.json');
// Create a new client instance // Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] }); const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.commands = new Collection();
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log('[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.');
}
}
}
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
console.log(interaction);
const command = client.commands.get(interaction.commandName);
if (!command) {
console.error('No command matching ${interaction.commandName} was found.');
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing the command!', ephemeral: true });
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
}
});
// When the client is ready, run this code (only once) // When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client' // We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, c => { client.once(Events.ClientReady, c => {