Add randomgame command
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const { getCoverURL, getGameJson, getCompanyInfo, getGenres, getReleaseDates } = require('../../igdbHelperFunctions.js');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('randomgame')
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.setDescription('[Experimental] Get a random game from the IGDB database.')
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.addBooleanOption(option => option.setName('madness').setDescription('Let The Ochulus off the rails at your own risk')),
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async execute(interaction) {
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await interaction.reply('The Ochulus is pondering its options...');
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let games = [];
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const count = interaction.options.getBoolean('madness') ? 0 : 27;
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while (games.length == 0) {
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const offset = Math.floor(Math.random() * 10000);
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const body = `fields *; limit 1; offset ${offset}; where (category = 0 | category = 4 | category = 8 | category = 9) & version_parent = null & total_rating_count >= ${count};`;
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games = await getGameJson(body);
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}
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await games.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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const game = games[0];
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const coverUrl = game.cover ? await getCoverURL(game.cover) : '';
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let release_date;
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if (game.first_release_date) {
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release_date = new Intl.DateTimeFormat('en-GB', { dateStyle: 'full' }).format(game.first_release_date * 1000);
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} else if (game.release_dates) {
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release_date = await getReleaseDates(game.release_dates[0]);
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}
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const genres = [];
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if (game.genres) {
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for (const genreId of game.genres) {
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const genre = await getGenres(genreId);
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genres.push(genre);
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}
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}
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const user = interaction.user;
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// Build Embed
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const embed = new EmbedBuilder();
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embed.setColor(0x6441a5);
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embed.setAuthor({ name: `${user.displayName}'s Random Game`, iconURL: user.avatarURL() });
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embed.setTitle('THE OCHULUS HAS SPOKEN');
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embed.setDescription(`It has chosen **[${game.name}](${game.url})**, glory be to The Ochulus!`);
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if (game.summary) {
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embed.addFields({ name: 'Description', value: `${game.summary.length > 1024 ? game.summary.substring(0, 1024) : game.summary}` });
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}
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if (game.cover) {
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embed.setThumbnail(`${coverUrl}`);
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}
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if (game.involved_companies) {
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const companies = [];
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for (const company of game.involved_companies) {
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const info = await getCompanyInfo(company);
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if (info.name) {
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companies.push(info.name);
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}
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}
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embed.addFields({ name: 'Developers', value: `${companies.join(', ')}`, inline: true });
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}
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if (release_date) {
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embed.addFields({ name: 'Release Date', value: `${release_date}`, inline: true });
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}
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if (genres.length > 0) {
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embed.addFields({ name: 'Genres', value: `${genres.join(', ')}`, inline: true });
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}
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if (game.total_rating) {
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embed.addFields({ name: 'Rating', value: `${game.total_rating.toFixed(0)} / 100, ${game.total_rating_count } ratings`, inline: true });
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}
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embed.addFields({ name: 'ID', value: `${game.id}`, inline: true });
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embed.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() });
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embed.setTimestamp();
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return interaction.followUp({ embeds: [embed] });
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},
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};
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