Add planned and playing recent commands

This commit is contained in:
baz 2024-03-01 17:08:47 +00:00
parent 05489c18ee
commit 0c10dfb3c4
2 changed files with 102 additions and 0 deletions

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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { getUserRegistration, getRecentPlanningGameEntry, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount } = require('../../databaseHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('recentplanned')
.setDescription('Get the most recent game you have planned.')
.addUserOption(option => option.setName('user').setDescription('The user to check')),
async execute(interaction) {
let user = interaction.user;
const userOption = interaction.options.getUser('user');
if (userOption) {
user = userOption;
}
const userDatabaseEntry = await getUserRegistration(user);
if (!userDatabaseEntry) return interaction.reply({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true });
const gameDatabaseEntry = await getRecentPlanningGameEntry(userDatabaseEntry.id);
if (!gameDatabaseEntry) return interaction.reply({ content: 'No game found.', ephemeral: true });
const body = `where id = ${ gameDatabaseEntry.igdb_id }; fields *;`;
const res = await getGameJson(body);
if (!res) return interaction.reply({ content: 'No game found.', ephemeral: true });
const game = res[0];
const beatNum = await getBeatenGameCount(userDatabaseEntry);
const planNum = await getPlanningGameCount(userDatabaseEntry);
const playNum = await getPlayingGameCount(userDatabaseEntry);
const embed = new EmbedBuilder()
.setColor(0xFFD700)
.setAuthor({ name: `${user.displayName}'s most recent planned game`, iconURL: user.avatarURL() })
.setTitle(game.name)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
if (game.cover) {
const coverUrl = await getCoverURL(game.cover);
embed.setThumbnail(`${coverUrl}`);
}
embed.addFields({ name: 'Planned', value: `${planNum} games`, inline: true });
embed.addFields({ name: 'Now Playing', value: `${playNum} games`, inline: true });
embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} games remaining)`, inline: true });
return interaction.reply({ embeds: [embed] });
},
};

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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { getUserRegistration, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount, getRecentPlayingGameEntry } = require('../../databaseHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
.setName('recentplaying')
.setDescription('Get the most recent game you have started playing.')
.addUserOption(option => option.setName('user').setDescription('The user to check')),
async execute(interaction) {
let user = interaction.user;
const userOption = interaction.options.getUser('user');
if (userOption) {
user = userOption;
}
const userDatabaseEntry = await getUserRegistration(user);
if (!userDatabaseEntry) return interaction.reply({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true });
const gameDatabaseEntry = await getRecentPlayingGameEntry(userDatabaseEntry.id);
if (!gameDatabaseEntry) return interaction.reply({ content: 'No game found.', ephemeral: true });
const body = `where id = ${ gameDatabaseEntry.igdb_id }; fields *;`;
const res = await getGameJson(body);
if (!res) return interaction.reply({ content: 'No game found.', ephemeral: true });
const game = res[0];
const beatNum = await getBeatenGameCount(userDatabaseEntry);
const planNum = await getPlanningGameCount(userDatabaseEntry);
const playNum = await getPlayingGameCount(userDatabaseEntry);
const embed = new EmbedBuilder()
.setColor(0xFFD700)
.setAuthor({ name: `${user.displayName}'s most recent planned game`, iconURL: user.avatarURL() })
.setTitle(game.name)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
if (game.cover) {
const coverUrl = await getCoverURL(game.cover);
embed.setThumbnail(`${coverUrl}`);
}
embed.addFields({ name: 'Planned', value: `${planNum} games`, inline: true });
embed.addFields({ name: 'Now Playing', value: `${playNum} games`, inline: true });
embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} games remaining)`, inline: true });
return interaction.reply({ embeds: [embed] });
},
};