14 lines
368 B
C#
14 lines
368 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class NakatomiEditorTarget : TargetRules
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{
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public NakatomiEditorTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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ExtraModuleNames.Add("Nakatomi");
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}
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} |