Nakatomi/Content/Enemy
baz 7396d50db9 Add CharacterHit particle effect 2024-03-07 18:28:44 +00:00
..
BehaviorTrees Move generic behavior trees into dedicated folder 2024-02-29 17:29:23 +00:00
DemolitionWorker Add CharacterHit particle effect 2024-03-07 18:28:44 +00:00
EQS Refine Ranged Enemy functionality and hide on low health 2024-02-29 17:29:23 +00:00
Tasks Add MoveToIdealRange Task 2024-02-29 17:29:21 +00:00
Worker Add CharacterHit particle effect 2024-03-07 18:28:44 +00:00
BB_Base_Enemy.uasset Update DemolitionWorker with new BehaviorTrees 2024-02-29 20:01:41 +00:00
TestBehaviourTree.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00
TestEnemyCharacter.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00
TestEnemyController.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00