Nakatomi/Content/Enemy
baz 6a30ddae07 Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
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DemolitionWorker Add Test Values to Demolition Worker 2023-06-14 22:58:06 +01:00
EQS Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
Tasks Add MoveToIdealRange Task 2024-02-19 21:53:46 +00:00
Worker Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
BT_Attacking_State.uasset Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
BT_Find_Cover.uasset Refine Ranged Enemy functionality and hide on low health 2024-02-27 23:18:07 +00:00
BT_Fire_Weapon.uasset Break behaviour tree components into individual behaviour trees 2024-02-27 20:45:09 +00:00
BT_Investigating_State.uasset Break behaviour tree components into individual behaviour trees 2024-02-27 20:45:09 +00:00
BT_Passive_State.uasset Break behaviour tree components into individual behaviour trees 2024-02-27 20:45:09 +00:00
TestBehaviourTree.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00
TestEnemyCharacter.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00
TestEnemyController.uasset Add Test Enemy assets 2023-02-03 01:32:52 +00:00