31 lines
480 B
C++
31 lines
480 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "NakatomiAIAttackTokenManager.h"
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bool UNakatomiAIAttackTokenManager::RequestToken()
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{
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if (attackTokensUsed == MAX_ATTACK_TOKEN)
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{
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return false;
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}
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attackTokensUsed++;
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return true;
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}
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bool UNakatomiAIAttackTokenManager::ReleaseToken()
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{
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if (attackTokensUsed > 0)
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{
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attackTokensUsed--;
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}
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return false;
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}
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void UNakatomiAIAttackTokenManager::Reset()
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{
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attackTokensUsed = 0;
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}
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