Nakatomi/Source/Nakatomi/UI/WeaponPickupUserWidget.h

33 lines
669 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include <Components/TextBlock.h>
#include "WeaponPickupUserWidget.generated.h"
/**
*
*/
UCLASS()
class NAKATOMI_API UWeaponPickupUserWidget : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* AmmoText;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* ProjectilesText;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* CooldownText;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* SpreadText;
};