29 lines
636 B
C++
29 lines
636 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "StaticMeshPickup.h"
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#include "LevelKeyPickup.generated.h"
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/**
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*
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*/
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UCLASS()
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class NAKATOMI_API ALevelKeyPickup : public AStaticMeshPickup
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{
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GENERATED_BODY()
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public:
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ALevelKeyPickup() { }
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protected:
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virtual void BeginPlay() override;
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public:
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virtual void Tick(float DeltaTime) override;
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virtual void OnOverlapBegin(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor,
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UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) override;
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};
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