20 lines
451 B
C++
20 lines
451 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "BehaviorTree/Decorators/BTDecorator_Cooldown.h"
|
|
#include "BTDWeaponCooldown.generated.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class NAKATOMI_API UBTDWeaponCooldown : public UBTDecorator_Cooldown
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
protected:
|
|
virtual void TickNode(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory, float DeltaSeconds) override;
|
|
};
|