Nakatomi/Source/Nakatomi/AnimNotify/NakatomiThrowWeaponEndNotify.h

21 lines
438 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimNotifies/AnimNotify.h"
#include "NakatomiThrowWeaponEndNotify.generated.h"
/**
*
*/
UCLASS()
class NAKATOMI_API UNakatomiThrowWeaponEndNotify : public UAnimNotify
{
GENERATED_BODY()
public:
virtual void Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation) override;
};