Compare commits
4 Commits
7056f530f7
...
96c520a793
Author | SHA1 | Date | |
---|---|---|---|
96c520a793 | |||
81be2fd279 | |||
d8f7c95d55 | |||
4a74fc1007 |
BIN
Content/Audio/SW_GunFire.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/SW_GunFire.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/SW_Shotgun.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/SW_Shotgun.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/SW_Switch.uasset
(Stored with Git LFS)
Normal file
BIN
Content/Audio/SW_Switch.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Audio/gun_fire.uasset
(Stored with Git LFS)
BIN
Content/Audio/gun_fire.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Audio/shotgun.uasset
(Stored with Git LFS)
BIN
Content/Audio/shotgun.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Levels/MainMenu/MainMenu.umap
(Stored with Git LFS)
BIN
Content/Levels/MainMenu/MainMenu.umap
(Stored with Git LFS)
Binary file not shown.
BIN
Content/UI/MainMenu/MainMenuUIWidget.uasset
(Stored with Git LFS)
BIN
Content/UI/MainMenu/MainMenuUIWidget.uasset
(Stored with Git LFS)
Binary file not shown.
@ -13,21 +13,25 @@ void UMainMenuUIWidget::NativeConstruct()
|
||||
if (NewGameButton)
|
||||
{
|
||||
NewGameButton->OnClicked.AddUniqueDynamic(this, &UMainMenuUIWidget::NewGameButtonOnClicked);
|
||||
NewGameButton->OnHovered.AddUniqueDynamic(this, &UMainMenuUIWidget::PlayHoveredSound);
|
||||
}
|
||||
|
||||
if (LoadGameButton)
|
||||
{
|
||||
LoadGameButton->OnClicked.AddUniqueDynamic(this, &UMainMenuUIWidget::LoadGameButtonOnClicked);
|
||||
LoadGameButton->OnHovered.AddUniqueDynamic(this, &UMainMenuUIWidget::PlayHoveredSound);
|
||||
}
|
||||
|
||||
if (OptionsButton)
|
||||
{
|
||||
OptionsButton->OnClicked.AddUniqueDynamic(this, &UMainMenuUIWidget::OptionsButtonOnClicked);
|
||||
OptionsButton->OnHovered.AddUniqueDynamic(this, &UMainMenuUIWidget::PlayHoveredSound);
|
||||
}
|
||||
|
||||
if (QuitButton)
|
||||
{
|
||||
QuitButton->OnClicked.AddUniqueDynamic(this, &UMainMenuUIWidget::QuitButtonOnClicked);
|
||||
QuitButton->OnHovered.AddUniqueDynamic(this, &UMainMenuUIWidget::PlayHoveredSound);
|
||||
}
|
||||
|
||||
if (APlayerController* PlayerController = UGameplayStatics::GetPlayerController(GetWorld(), 0))
|
||||
@ -35,8 +39,6 @@ void UMainMenuUIWidget::NativeConstruct()
|
||||
UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx(PlayerController, this, EMouseLockMode::LockAlways);
|
||||
PlayerController->bShowMouseCursor = true;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void UMainMenuUIWidget::NewGameButtonOnClicked()
|
||||
@ -81,3 +83,11 @@ void UMainMenuUIWidget::QuitButtonOnClicked()
|
||||
// For some reason the generic version does not work the same as FWindowsPlatformMisc
|
||||
FWindowsPlatformMisc::RequestExit(false);
|
||||
}
|
||||
|
||||
void UMainMenuUIWidget::PlayHoveredSound()
|
||||
{
|
||||
if (ButtonHoveredSound)
|
||||
{
|
||||
UGameplayStatics::PlaySound2D(GetWorld(), ButtonHoveredSound);
|
||||
}
|
||||
}
|
||||
|
@ -41,6 +41,9 @@ public:
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
|
||||
TSoftObjectPtr<UWorld> NewGameLevel;
|
||||
|
||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
|
||||
USoundBase* ButtonHoveredSound;
|
||||
|
||||
private:
|
||||
UUserWidget* currentNewGameWidget;
|
||||
|
||||
@ -63,4 +66,7 @@ private:
|
||||
|
||||
UFUNCTION()
|
||||
void QuitButtonOnClicked();
|
||||
|
||||
UFUNCTION()
|
||||
void PlayHoveredSound();
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user