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2 Commits

Author SHA1 Message Date
baz cf41b2e456 Update OptionsMenu widget delegates 2024-04-04 01:36:02 +01:00
baz 86cf69bec5 Update PauseMenu widget delegates 2024-04-04 01:35:47 +01:00
6 changed files with 134 additions and 5 deletions

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Content/UI/Options/OptionsMenu.uasset (Stored with Git LFS)

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Content/UI/Pause/PauseMenu.uasset (Stored with Git LFS)

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@ -21,7 +21,13 @@ void UOptionsUIWidget::NativeConstruct()
}
ResolutionButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::OnResolutionSelectorChanged);
ResolutionButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::PlayClickedSound);
ResolutionButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayHoveredSound);
ResolutionButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::ResolutionTextBlockHoveredDelegate);
ResolutionButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayUnhoveredSound);
ResolutionButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::ResolutionTextBlockUnhoveredDelegate);
}
if (FullscreenCheckBox)
@ -42,7 +48,13 @@ void UOptionsUIWidget::NativeConstruct()
}
RefreshRateButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::OnRefreshRateSelectorChanged);
RefreshRateButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::PlayClickedSound);
RefreshRateButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayHoveredSound);
RefreshRateButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::RefreshRateTextBlockHoveredDelegate);
RefreshRateButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayUnhoveredSound);
RefreshRateButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::RefreshRateTextBlockUnhoveredDelegate);
}
if (VsyncCheckBox)
@ -67,13 +79,25 @@ void UOptionsUIWidget::NativeConstruct()
if (BackButton)
{
BackButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::BackButtonOnClicked);
BackButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::PlayClickedSound);
BackButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayHoveredSound);
BackButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::BackTextBlockHoveredDelegate);
BackButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayUnhoveredSound);
BackButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::BackTextBlockUnhoveredDelegate);
}
if (ResetToDefaultsButton)
{
ResetToDefaultsButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::ResetToDefaultsButtonOnClicked);
BackButton->OnClicked.AddUniqueDynamic(this, &UOptionsUIWidget::PlayClickedSound);
ResetToDefaultsButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayHoveredSound);
ResetToDefaultsButton->OnHovered.AddUniqueDynamic(this, &UOptionsUIWidget::ResetToDefaultsTextBlockHoveredDelegate);
ResetToDefaultsButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::PlayUnhoveredSound);
ResetToDefaultsButton->OnUnhovered.AddUniqueDynamic(this, &UOptionsUIWidget::ResetToDefaultsTextBlockUnhoveredDelegate);
}
if (APlayerController* PlayerController = UGameplayStatics::GetPlayerController(GetWorld(), 0))

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@ -42,10 +42,16 @@ public:
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* BackButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* BackTextBlock;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* ResetToDefaultsButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* ResetToDefaultsTextBlock;
private:
UUserWidget* PreviousScreen;
@ -80,4 +86,28 @@ private:
UFUNCTION()
void OnDynamicResolutionCheckboxChanged(bool bIsChecked);
UFUNCTION()
void ResolutionTextBlockHoveredDelegate() { SetTextBlockHovered(ResolutionTextBlock); }
UFUNCTION()
void ResolutionTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(ResolutionTextBlock); }
UFUNCTION()
void RefreshRateTextBlockHoveredDelegate() { SetTextBlockHovered(RefreshRateTextBlock); }
UFUNCTION()
void RefreshRateTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(RefreshRateTextBlock); }
UFUNCTION()
void BackTextBlockHoveredDelegate() { SetTextBlockHovered(BackTextBlock); }
UFUNCTION()
void BackTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(BackTextBlock); }
UFUNCTION()
void ResetToDefaultsTextBlockHoveredDelegate() { SetTextBlockHovered(ResetToDefaultsTextBlock); }
UFUNCTION()
void ResetToDefaultsTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(ResetToDefaultsTextBlock); }
};

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@ -13,32 +13,62 @@ void UPauseUIWidget::NativeConstruct()
if (ResumeButton)
{
ResumeButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::PlayClickedSound);
ResumeButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::ResumeButtonOnClicked);
ResumeButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayHoveredSound);
ResumeButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::ResumeTextBlockHoveredDelegate);
ResumeButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayUnhoveredSound);
ResumeButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::ResumeTextBlockUnhoveredDelegate);
}
if (OptionsButton)
{
OptionsButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::PlayClickedSound);
OptionsButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::OptionsButtonOnClicked);
OptionsButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayHoveredSound);
OptionsButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::OptionsTextBlockHoveredDelegate);
OptionsButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayUnhoveredSound);
OptionsButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::OptionsTextBlockUnhoveredDelegate);
}
if (SaveButton)
{
SaveButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::PlayClickedSound);
SaveButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::SaveButtonOnClicked);
SaveButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayHoveredSound);
SaveButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::SaveTextBlockHoveredDelegate);
SaveButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayUnhoveredSound);
SaveButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::SaveTextBlockUnhoveredDelegate);
}
if (QuitButton)
{
QuitButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::PlayClickedSound);
QuitButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::QuitButtonOnClicked);
QuitButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayHoveredSound);
QuitButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::QuitTextBlockHoveredDelegate);
QuitButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayUnhoveredSound);
QuitButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::QuitTextBlockUnhoveredDelegate);
}
if (ExitGameButton)
{
ExitGameButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::PlayClickedSound);
ExitGameButton->OnClicked.AddUniqueDynamic(this, &UPauseUIWidget::ExitGameButtonOnClicked);
ExitGameButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayHoveredSound);
ExitGameButton->OnHovered.AddUniqueDynamic(this, &UPauseUIWidget::ExitGameTextBlockHoveredDelegate);
ExitGameButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::PlayUnhoveredSound);
ExitGameButton->OnUnhovered.AddUniqueDynamic(this, &UPauseUIWidget::ExitGameTextBlockUnhoveredDelegate);
}
if (APlayerController* PlayerController = UGameplayStatics::GetPlayerController(GetWorld(), 0))

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@ -21,18 +21,33 @@ public:
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* ResumeButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* ResumeTextBlock;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* OptionsButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* OptionsTextBlock;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* SaveButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* SaveTextBlock;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* QuitButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* QuitTextBlock;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UButton* ExitGameButton;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* ExitGameTextBlock;
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
TSubclassOf<class UUserWidget> OptionsMenuWidget;
@ -57,4 +72,34 @@ private:
UFUNCTION()
void ExitGameButtonOnClicked();
UFUNCTION()
void ResumeTextBlockHoveredDelegate() { SetTextBlockHovered(ResumeTextBlock); }
UFUNCTION()
void ResumeTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(ResumeTextBlock); }
UFUNCTION()
void OptionsTextBlockHoveredDelegate() { SetTextBlockHovered(OptionsTextBlock); }
UFUNCTION()
void OptionsTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(OptionsTextBlock); }
UFUNCTION()
void SaveTextBlockHoveredDelegate() { SetTextBlockHovered(SaveTextBlock); }
UFUNCTION()
void SaveTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(SaveTextBlock); }
UFUNCTION()
void QuitTextBlockHoveredDelegate() { SetTextBlockHovered(QuitTextBlock); }
UFUNCTION()
void QuitTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(QuitTextBlock); }
UFUNCTION()
void ExitGameTextBlockHoveredDelegate() { SetTextBlockHovered(ExitGameTextBlock); }
UFUNCTION()
void ExitGameTextBlockUnhoveredDelegate() { SetTextBlockUnhovered(ExitGameTextBlock); }
};