|  | fc7095fd75 | Add Crouch input to PlayerCharacter blueprint | 2024-01-04 20:32:21 +00:00 |  | 
			
				
					|  | 58f779c887 | Create Crouch input action and assign it to the InputMappingContext | 2024-01-04 20:32:05 +00:00 |  | 
			
				
					|  | 6bccd097bb | Set new Walk and Sprint speed defaults | 2024-01-04 15:53:50 +00:00 |  | 
			
				
					|  | 98e49a913d | Redo Anchors for correct aspect ratio scalling | 2023-12-11 22:36:06 +00:00 |  | 
			
				
					|  | bdb4ba0189 | Set PauseWidget in PlayerCharacter | 2023-12-11 01:39:29 +00:00 |  | 
			
				
					|  | 1647ab3ed1 | Set TestLevel as the level to open when New Game is clicked | 2023-11-14 23:16:40 +00:00 |  | 
			
				
					|  | 085fd8ea46 | Show options menu when pressing options button in main menu | 2023-11-14 22:53:32 +00:00 |  | 
			
				
					|  | 449687d7ee | Attch MainMenu widget to viewport in level blueprint | 2023-11-14 21:50:37 +00:00 |  | 
			
				
					|  | cb08f2ccfb | Add temporary Main Menu design to Main Menu widget | 2023-11-13 22:58:28 +00:00 |  | 
			
				
					|  | ac99b0a828 | Create MainMenu level | 2023-11-13 00:12:39 +00:00 |  | 
			
				
					|  | 83178d863b | Create MainMenuUIWidget | 2023-10-31 23:05:29 +00:00 |  | 
			
				
					|  | 388d78b64c | Create Rifle Weapon | 2023-10-31 23:04:46 +00:00 |  | 
			
				
					|  | a81577b1a8 | Create Pistol Weapon | 2023-10-31 23:04:36 +00:00 |  | 
			
				
					|  | 445b65d7f0 | Edit Machinegun Weapon | 2023-10-31 23:04:14 +00:00 |  | 
			
				
					|  | 4307866310 | Add CheckLineOfSight task to FireWeaponTasks behaviour tree | 2023-10-24 22:58:12 +01:00 |  | 
			
				
					|  | 2ab85e21d7 | Add IsWithinRange check and create FireWeaponTask | 2023-10-22 22:14:11 +01:00 |  | 
			
				
					|  | 12c8d7b6f0 | Add FrameRate Limit to Options Menu | 2023-10-11 22:00:33 +01:00 |  | 
			
				
					|  | 1c467d14f4 | Create basic Options Menu widget | 2023-10-09 23:29:50 +01:00 |  | 
			
				
					|  | 483add816a | Add Options Menu to viewport on OptionsButton Clicked | 2023-10-06 23:13:52 +01:00 |  | 
			
				
					|  | da1fcc15bd | Add Basic Pause functionality | 2023-10-03 22:52:28 +01:00 |  | 
			
				
					|  | d6f89e259f | Create Pause Input Action | 2023-10-01 23:51:40 +01:00 |  | 
			
				
					|  | 18b3986cc5 | Move HUD UI to dedicated HUD Folder | 2023-10-01 23:51:03 +01:00 |  | 
			
				
					|  | 322b872042 | Add Pause Player Input Action | 2023-09-25 23:00:32 +01:00 |  | 
			
				
					|  | 7f4de48fb0 | Delete existing Throwable | 2023-09-23 19:50:32 +01:00 |  | 
			
				
					|  | 6c0e0fe395 | Make Throwable Explode() on impact | 2023-09-21 21:10:01 +01:00 |  | 
			
				
					|  | 60bf490f8a | Update ThrowableInventory type | 2023-09-20 01:56:13 +01:00 |  | 
			
				
					|  | 5a8c542581 | Create separate Throw Weapon and Throw Explosive input actions | 2023-09-13 14:55:56 +01:00 |  | 
			
				
					|  | 681641672c | Add Minimum Distance Check to GetLocationNearLocation Task | 2023-09-05 14:59:52 +01:00 |  | 
			
				
					|  | 7aa0c0b002 | Abort Lower Priority tasks when player is detected | 2023-09-03 22:38:08 +01:00 |  | 
			
				
					|  | 3621378cb3 | Add MoveTo Location near Location in Worker Behaviour Tree | 2023-08-23 15:16:21 +01:00 |  | 
			
				
					|  | 5e65a6ff35 | Update Worker AI Blackboard and Behaviour Tree | 2023-08-23 00:20:39 +01:00 |  | 
			
				
					|  | 95481dba52 | Create NakatomiGameInstance | 2023-08-16 23:32:50 +01:00 |  | 
			
				
					|  | 2a33897198 | Add Hitmarker HUD asset, animation and Enemy Hit Delegate | 2023-08-08 22:31:37 +01:00 |  | 
			
				
					|  | 1fb9930791 | Add Crosshair Expansion when OnFire is called. | 2023-08-08 22:02:56 +01:00 |  | 
			
				
					|  | dc9339ef90 | Create PlayerHUDWidget | 2023-08-01 23:02:32 +01:00 |  | 
			
				
					|  | 771f85bc13 | Add Hitmarker asset | 2023-07-30 16:47:53 +01:00 |  | 
			
				
					|  | ad40b49e1a | Add static Crosshair to Player HUD | 2023-07-30 16:47:40 +01:00 |  | 
			
				
					|  | 3ed84127c2 | Add Aim Down Sights functionality | 2023-07-24 19:09:04 +01:00 |  | 
			
				
					|  | 87cd5f4242 | Add Test Health Pickup Blueprint Class | 2023-07-04 22:23:42 +01:00 |  | 
			
				
					|  | aee0b9fd66 | Append characters to weapon properties ui | 2023-07-03 20:59:49 +01:00 |  | 
			
				
					|  | a402de0781 | Add new Weapon HUD UI | 2023-07-03 20:05:31 +01:00 |  | 
			
				
					|  | 11724a9426 | Add Test Values to Demolition Worker | 2023-06-14 22:58:06 +01:00 |  | 
			
				
					|  | a67d4c671a | Create BARREL | 2023-06-12 22:12:45 +01:00 |  | 
			
				
					|  | fd6c005d9d | Update DemolitionWorker Enemy functionality | 2023-06-12 22:11:36 +01:00 |  | 
			
				
					|  | 20955df027 | Create Demolition Worker Character, Blackboard and Behaviour Tree | 2023-06-06 22:23:09 +01:00 |  | 
			
				
					|  | a5d63b339c | Add Prototype Barrel | 2023-06-01 02:29:19 +01:00 |  | 
			
				
					|  | 8ffda269b7 | Add White Grid prototyping Material | 2023-05-24 01:59:12 +01:00 |  | 
			
				
					|  | 7a189d037b | Add e1m1 test room | 2023-05-24 01:58:47 +01:00 |  | 
			
				
					|  | e1f8b5b284 | Increase walking and running speed | 2023-05-24 01:29:46 +01:00 |  | 
			
				
					|  | efa0c9052a | Update Player Default Inventory | 2023-03-17 13:37:41 +00:00 |  |