baz
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29246357dc
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Update animation
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2024-03-10 23:17:59 +00:00 |
baz
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7d8015acf0
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Play animation when Updating Health
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2024-03-10 23:07:33 +00:00 |
baz
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ba0243bd65
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Create Healthbar UserWidget
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2024-03-08 02:34:54 +00:00 |
baz
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7396d50db9
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Add CharacterHit particle effect
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2024-03-07 18:28:44 +00:00 |
baz
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a0035b7dbb
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Add BulletImpact particle system to weapons
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2024-03-07 17:17:17 +00:00 |
baz
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6575630649
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Update BulletImpact Niagara System
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2024-03-07 17:16:51 +00:00 |
baz
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8e03d3e27d
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Save test Particles Niagara System
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2024-03-07 02:12:26 +00:00 |
baz
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b68fd35f4d
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Add NS_BulletImpact to weapons
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2024-03-07 02:10:54 +00:00 |
baz
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633c66ff6f
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Add Sparks particle effect
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2024-03-06 18:00:03 +00:00 |
baz
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cdf81c2353
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Update shoutgun sound effect
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2024-03-06 17:57:16 +00:00 |
baz
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d6770f8d4b
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Add soundeffect to Shotgun weapon
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2024-03-06 02:05:08 +00:00 |
baz
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95a7b28db2
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Add Shotgun soundeffect
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2024-03-05 22:32:10 +00:00 |
baz
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ad2034b15d
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Attempt to fix perception crashes
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2024-03-05 16:46:22 +00:00 |
baz
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69e9ccc885
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Fix setting Crouching boolean in Manequin Animation Blueprints
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2024-03-05 16:04:14 +00:00 |
baz
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c5edf56955
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Fix transitioning in and out of springing animation in Manequin Animation Blueprints
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2024-03-05 15:47:08 +00:00 |
baz
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23db1dff33
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Fix perception component crashing
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2024-03-04 20:14:00 +00:00 |
baz
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0d463d1ba2
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Bind OnDeath and OnDamaged in BeginPlay on character
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2024-03-04 19:25:53 +00:00 |
baz
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a2186205cc
|
Update DemolitionWorker with new BehaviorTrees
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2024-02-29 20:01:41 +00:00 |
baz
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1f3e8a09ea
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misc schanges
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2024-02-29 17:29:24 +00:00 |
baz
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c71d9478d4
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new worker
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2024-02-29 17:29:23 +00:00 |
baz
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d4af5488b7
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Move and make Worker Blackboard generic
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2024-02-29 17:29:23 +00:00 |
baz
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f2938941ca
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Move generic behavior trees into dedicated folder
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2024-02-29 17:29:23 +00:00 |
baz
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2e39be6354
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Refine Ranged Enemy functionality and hide on low health
|
2024-02-29 17:29:23 +00:00 |
baz
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8be9a8269e
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Add Weapon Cooldown Decorator
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2024-02-29 17:29:22 +00:00 |
baz
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3b5da9c0ad
|
Break behaviour tree components into individual behaviour trees
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2024-02-29 17:29:22 +00:00 |
baz
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d0f9330498
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Add Find Cover EQS and Behaviour Tree tasks
|
2024-02-29 17:29:22 +00:00 |
baz
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a2cb36120d
|
Update Worker Blackboard and Behaviour Tree
|
2024-02-29 17:29:22 +00:00 |
baz
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34ab92b52a
|
Add Strafe EQS
|
2024-02-29 17:29:22 +00:00 |
baz
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251f840a43
|
Add MoveToIdealRange Task
|
2024-02-29 17:29:21 +00:00 |
baz
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763706ac5c
|
Add new Perception Senses
|
2024-02-29 17:29:20 +00:00 |
baz
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2f9cc901e2
|
Create Set Movement Speed Task
|
2024-02-29 17:29:20 +00:00 |
baz
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0fd27b6745
|
Create Move Along Patrol Route task
|
2024-02-29 17:29:19 +00:00 |
baz
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a13083e1fe
|
Disable Collision with Camera on Worker
|
2024-02-08 17:33:04 +00:00 |
baz
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62c9b87784
|
Add Mug
|
2024-02-07 18:03:11 +00:00 |
baz
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f40ed3f1a7
|
Add BG to HUD Icons
|
2024-02-06 20:53:12 +00:00 |
baz
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171a85da66
|
Update all UI widgets to new font
|
2024-02-06 20:46:01 +00:00 |
baz
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5fc7863081
|
Add Widgets to Weapon HUD Element
|
2024-02-06 20:35:51 +00:00 |
baz
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e26b66b7aa
|
Play Fire animation during OnFire
|
2024-02-05 22:35:28 +00:00 |
baz
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0644a807ba
|
Switch Enemy Worker to new Manequin]
|
2024-02-05 21:46:11 +00:00 |
baz
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2b5670fa9a
|
Make Manequin Animation Blueprint generic
|
2024-02-05 21:36:44 +00:00 |
baz
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07f560e840
|
Sort Animations into Folder
|
2024-02-05 17:29:28 +00:00 |
baz
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ff5c28ad05
|
Add On Damaged Hit Animation Montages
|
2024-02-04 19:21:18 +00:00 |
baz
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4930aff6c2
|
Remove ability to throw while throwing animation is playing
|
2024-02-01 20:30:42 +00:00 |
baz
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fcb32e5679
|
Create separate Weapon and Explosive Animation Montages with notifiers
|
2024-02-01 20:08:55 +00:00 |
baz
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deabd0b223
|
Play Throw AnimMontage when throwing
|
2024-02-01 01:00:47 +00:00 |
baz
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957867ecd4
|
Play Dash AnimMontage when Dashing
|
2024-02-01 00:53:32 +00:00 |
baz
|
afc30330a7
|
Create Animation Monatages
|
2024-01-31 16:59:44 +00:00 |
baz
|
c138e138ae
|
anim stuff
|
2024-01-30 21:25:31 +00:00 |
baz
|
8cfdb34cde
|
Add Dash Animation
|
2024-01-30 21:24:44 +00:00 |
baz
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cb5ecbd1e9
|
Add Throw Animation
|
2024-01-30 21:24:37 +00:00 |