190 Commits

Author SHA1 Message Date
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11461c7b61 Move HealthPickups to Pickups folder 2024-03-12 19:56:58 +00:00
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a962301840 Add Keycard Asset 2024-03-12 19:56:28 +00:00
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95a065f208 Make new level folders 2024-03-12 16:28:13 +00:00
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29246357dc Update animation 2024-03-10 23:17:59 +00:00
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7d8015acf0 Play animation when Updating Health 2024-03-10 23:07:33 +00:00
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ba0243bd65 Create Healthbar UserWidget 2024-03-08 02:34:54 +00:00
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7396d50db9 Add CharacterHit particle effect 2024-03-07 18:28:44 +00:00
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a0035b7dbb Add BulletImpact particle system to weapons 2024-03-07 17:17:17 +00:00
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6575630649 Update BulletImpact Niagara System 2024-03-07 17:16:51 +00:00
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8e03d3e27d Save test Particles Niagara System 2024-03-07 02:12:26 +00:00
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b68fd35f4d Add NS_BulletImpact to weapons 2024-03-07 02:10:54 +00:00
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633c66ff6f Add Sparks particle effect 2024-03-06 18:00:03 +00:00
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cdf81c2353 Update shoutgun sound effect 2024-03-06 17:57:16 +00:00
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d6770f8d4b Add soundeffect to Shotgun weapon 2024-03-06 02:05:08 +00:00
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95a7b28db2 Add Shotgun soundeffect 2024-03-05 22:32:10 +00:00
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ad2034b15d Attempt to fix perception crashes 2024-03-05 16:46:22 +00:00
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69e9ccc885 Fix setting Crouching boolean in Manequin Animation Blueprints 2024-03-05 16:04:14 +00:00
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c5edf56955 Fix transitioning in and out of springing animation in Manequin Animation Blueprints 2024-03-05 15:47:08 +00:00
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23db1dff33 Fix perception component crashing 2024-03-04 20:14:00 +00:00
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0d463d1ba2 Bind OnDeath and OnDamaged in BeginPlay on character 2024-03-04 19:25:53 +00:00
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a2186205cc Update DemolitionWorker with new BehaviorTrees 2024-02-29 20:01:41 +00:00
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1f3e8a09ea misc schanges 2024-02-29 17:29:24 +00:00
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c71d9478d4 new worker 2024-02-29 17:29:23 +00:00
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d4af5488b7 Move and make Worker Blackboard generic 2024-02-29 17:29:23 +00:00
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f2938941ca Move generic behavior trees into dedicated folder 2024-02-29 17:29:23 +00:00
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2e39be6354 Refine Ranged Enemy functionality and hide on low health 2024-02-29 17:29:23 +00:00
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8be9a8269e Add Weapon Cooldown Decorator 2024-02-29 17:29:22 +00:00
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3b5da9c0ad Break behaviour tree components into individual behaviour trees 2024-02-29 17:29:22 +00:00
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d0f9330498 Add Find Cover EQS and Behaviour Tree tasks 2024-02-29 17:29:22 +00:00
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a2cb36120d Update Worker Blackboard and Behaviour Tree 2024-02-29 17:29:22 +00:00
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34ab92b52a Add Strafe EQS 2024-02-29 17:29:22 +00:00
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251f840a43 Add MoveToIdealRange Task 2024-02-29 17:29:21 +00:00
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763706ac5c Add new Perception Senses 2024-02-29 17:29:20 +00:00
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2f9cc901e2 Create Set Movement Speed Task 2024-02-29 17:29:20 +00:00
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0fd27b6745 Create Move Along Patrol Route task 2024-02-29 17:29:19 +00:00
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a13083e1fe Disable Collision with Camera on Worker 2024-02-08 17:33:04 +00:00
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62c9b87784 Add Mug 2024-02-07 18:03:11 +00:00
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f40ed3f1a7 Add BG to HUD Icons 2024-02-06 20:53:12 +00:00
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171a85da66 Update all UI widgets to new font 2024-02-06 20:46:01 +00:00
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5fc7863081 Add Widgets to Weapon HUD Element 2024-02-06 20:35:51 +00:00
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e26b66b7aa Play Fire animation during OnFire 2024-02-05 22:35:28 +00:00
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0644a807ba Switch Enemy Worker to new Manequin] 2024-02-05 21:46:11 +00:00
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2b5670fa9a Make Manequin Animation Blueprint generic 2024-02-05 21:36:44 +00:00
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07f560e840 Sort Animations into Folder 2024-02-05 17:29:28 +00:00
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ff5c28ad05 Add On Damaged Hit Animation Montages 2024-02-04 19:21:18 +00:00
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4930aff6c2 Remove ability to throw while throwing animation is playing 2024-02-01 20:30:42 +00:00
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fcb32e5679 Create separate Weapon and Explosive Animation Montages with notifiers 2024-02-01 20:08:55 +00:00
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deabd0b223 Play Throw AnimMontage when throwing 2024-02-01 01:00:47 +00:00
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957867ecd4 Play Dash AnimMontage when Dashing 2024-02-01 00:53:32 +00:00
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afc30330a7 Create Animation Monatages 2024-01-31 16:59:44 +00:00