baz
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ad2034b15d
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Attempt to fix perception crashes
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2024-03-05 16:46:22 +00:00 |
baz
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69e9ccc885
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Fix setting Crouching boolean in Manequin Animation Blueprints
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2024-03-05 16:04:14 +00:00 |
baz
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c5edf56955
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Fix transitioning in and out of springing animation in Manequin Animation Blueprints
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2024-03-05 15:47:08 +00:00 |
baz
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23db1dff33
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Fix perception component crashing
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2024-03-04 20:14:00 +00:00 |
baz
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0d463d1ba2
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Bind OnDeath and OnDamaged in BeginPlay on character
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2024-03-04 19:25:53 +00:00 |
baz
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a2186205cc
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Update DemolitionWorker with new BehaviorTrees
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2024-02-29 20:01:41 +00:00 |
baz
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1f3e8a09ea
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misc schanges
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2024-02-29 17:29:24 +00:00 |
baz
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c71d9478d4
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new worker
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2024-02-29 17:29:23 +00:00 |
baz
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d4af5488b7
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Move and make Worker Blackboard generic
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2024-02-29 17:29:23 +00:00 |
baz
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f2938941ca
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Move generic behavior trees into dedicated folder
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2024-02-29 17:29:23 +00:00 |
baz
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2e39be6354
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Refine Ranged Enemy functionality and hide on low health
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2024-02-29 17:29:23 +00:00 |
baz
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8be9a8269e
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Add Weapon Cooldown Decorator
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2024-02-29 17:29:22 +00:00 |
baz
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3b5da9c0ad
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Break behaviour tree components into individual behaviour trees
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2024-02-29 17:29:22 +00:00 |
baz
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d0f9330498
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Add Find Cover EQS and Behaviour Tree tasks
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2024-02-29 17:29:22 +00:00 |
baz
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a2cb36120d
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Update Worker Blackboard and Behaviour Tree
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2024-02-29 17:29:22 +00:00 |
baz
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34ab92b52a
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Add Strafe EQS
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2024-02-29 17:29:22 +00:00 |
baz
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251f840a43
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Add MoveToIdealRange Task
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2024-02-29 17:29:21 +00:00 |
baz
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763706ac5c
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Add new Perception Senses
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2024-02-29 17:29:20 +00:00 |
baz
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2f9cc901e2
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Create Set Movement Speed Task
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2024-02-29 17:29:20 +00:00 |
baz
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0fd27b6745
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Create Move Along Patrol Route task
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2024-02-29 17:29:19 +00:00 |
baz
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a13083e1fe
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Disable Collision with Camera on Worker
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2024-02-08 17:33:04 +00:00 |
baz
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62c9b87784
|
Add Mug
|
2024-02-07 18:03:11 +00:00 |
baz
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f40ed3f1a7
|
Add BG to HUD Icons
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2024-02-06 20:53:12 +00:00 |
baz
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171a85da66
|
Update all UI widgets to new font
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2024-02-06 20:46:01 +00:00 |
baz
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5fc7863081
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Add Widgets to Weapon HUD Element
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2024-02-06 20:35:51 +00:00 |
baz
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e26b66b7aa
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Play Fire animation during OnFire
|
2024-02-05 22:35:28 +00:00 |
baz
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0644a807ba
|
Switch Enemy Worker to new Manequin]
|
2024-02-05 21:46:11 +00:00 |
baz
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2b5670fa9a
|
Make Manequin Animation Blueprint generic
|
2024-02-05 21:36:44 +00:00 |
baz
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07f560e840
|
Sort Animations into Folder
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2024-02-05 17:29:28 +00:00 |
baz
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ff5c28ad05
|
Add On Damaged Hit Animation Montages
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2024-02-04 19:21:18 +00:00 |
baz
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4930aff6c2
|
Remove ability to throw while throwing animation is playing
|
2024-02-01 20:30:42 +00:00 |
baz
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fcb32e5679
|
Create separate Weapon and Explosive Animation Montages with notifiers
|
2024-02-01 20:08:55 +00:00 |
baz
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deabd0b223
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Play Throw AnimMontage when throwing
|
2024-02-01 01:00:47 +00:00 |
baz
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957867ecd4
|
Play Dash AnimMontage when Dashing
|
2024-02-01 00:53:32 +00:00 |
baz
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afc30330a7
|
Create Animation Monatages
|
2024-01-31 16:59:44 +00:00 |
baz
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c138e138ae
|
anim stuff
|
2024-01-30 21:25:31 +00:00 |
baz
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8cfdb34cde
|
Add Dash Animation
|
2024-01-30 21:24:44 +00:00 |
baz
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cb5ecbd1e9
|
Add Throw Animation
|
2024-01-30 21:24:37 +00:00 |
baz
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550e744e64
|
Fix Left Elbow Control
|
2024-01-30 20:31:58 +00:00 |
baz
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83ebd0ff68
|
Add Animation map
|
2024-01-30 00:39:53 +00:00 |
baz
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c8c65bcd22
|
Add Mannequin Control Rig
|
2024-01-30 00:39:45 +00:00 |
baz
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01699f4529
|
Add ADS animations
|
2024-01-25 00:01:29 +00:00 |
baz
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d3ba88cb3a
|
Add sprinting animation
|
2024-01-24 17:20:26 +00:00 |
baz
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4c4799b10a
|
Add AnimStarterPack to Project
|
2024-01-24 17:03:26 +00:00 |
baz
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9d4dc1b4f2
|
Add Input Actions to Dash on character
|
2024-01-17 02:17:38 +00:00 |
baz
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d758272d9d
|
Reimplement Aim Down Sights movement modifiers
|
2024-01-16 19:44:23 +00:00 |
baz
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bf45b09cd7
|
Add Slide Input Action
|
2024-01-12 15:30:55 +00:00 |
baz
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fc7095fd75
|
Add Crouch input to PlayerCharacter blueprint
|
2024-01-04 20:32:21 +00:00 |
baz
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58f779c887
|
Create Crouch input action and assign it to the InputMappingContext
|
2024-01-04 20:32:05 +00:00 |
baz
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6bccd097bb
|
Set new Walk and Sprint speed defaults
|
2024-01-04 15:53:50 +00:00 |