24 Commits

Author SHA1 Message Date
938b4425eb Add ADS aim sensitivity modifier 2023-07-26 22:43:29 +01:00
3d4ef7e3c0 Add functionality to change movement speed depending on status 2023-07-25 21:34:04 +01:00
3ed84127c2 Add Aim Down Sights functionality 2023-07-24 19:09:04 +01:00
a402de0781 Add new Weapon HUD UI 2023-07-03 20:05:31 +01:00
bff484f139 Reload Current Level on Character Destruction 2023-06-28 22:58:58 +01:00
7571a7fe7a Add Health Damage Delegates in Characters 2023-06-26 18:34:57 +01:00
b5088f3bae Apply Rider cleanup 2023-06-23 21:06:28 +01:00
705d46820c Add Interactable Actor Component interaction on weapon hit 2023-05-29 01:36:59 +01:00
6127b5cd81 Add PerceptionComponent to PlayerCharacter and EnemyCharacter 2023-03-13 23:01:12 +00:00
60deefdf96 Make OnFire a virtual function 2023-03-13 22:01:21 +00:00
f7216d25f9 Change CalculateHits and ProcessHits from public to protected 2023-03-13 21:56:23 +00:00
403eff6029 Move hit processing to ProcessHits 2023-03-13 21:47:42 +00:00
ba6c614116 Change TargetArmLength and SocketOffset in CameraBoomComponent on PlayerCharacter 2023-03-13 01:39:43 +00:00
9ed5da5792 Add Perception Source Stimuli to PlayerCharacter 2023-02-16 18:27:34 +00:00
d56e25ad62 Move weapon and inventory logic to base Character class 2023-02-09 21:56:52 +00:00
8e59d1a8b7 Add basic Player HUD 2023-02-06 01:07:01 +00:00
8a54837ad6 Damage EnemyCharacter in CalculateHits 2023-02-03 01:31:23 +00:00
a3456fce0f Add logic for removing weapons from inventory 2023-01-18 22:41:10 +00:00
a90c447ce9 Add extra weapon firing logic 2023-01-13 21:11:07 +00:00
90fcf30ce5 Fix formatting 2023-01-13 19:45:40 +00:00
b955732fb8 Add Weapon from Weapon Pickup to Current Inventory 2023-01-12 23:53:02 +00:00
86b34b7226 Add Weapon Switching Input Action and Callback 2023-01-05 01:53:32 +00:00
f002cfa870 Add Inventory basic shell 2023-01-02 02:59:40 +00:00
87b2102733 Add Player Character 2022-12-13 04:11:56 +00:00