baz
|
7a348ae354
|
2024/3/15 Level1 Updates
|
2024-03-15 17:26:37 +00:00 |
baz
|
a143db3c83
|
Add Params to KeycardBody material
|
2024-03-14 02:49:39 +00:00 |
baz
|
07996655b9
|
Add CornerDesk Asset
|
2024-03-14 02:46:46 +00:00 |
baz
|
df6f32bd6a
|
Update Barrier asset
|
2024-03-14 02:46:38 +00:00 |
baz
|
c6bdda6ebf
|
Add Wood Material
|
2024-03-14 02:46:14 +00:00 |
baz
|
1b377e02de
|
Move Glass materials to sub folder
|
2024-03-14 02:45:59 +00:00 |
baz
|
f861beb963
|
Add mug asset
|
2024-03-13 17:56:52 +00:00 |
baz
|
adc54bb8ae
|
Add base Glass Material
|
2024-03-13 17:56:45 +00:00 |
baz
|
6f9d660711
|
Add barrier asset
|
2024-03-13 17:56:29 +00:00 |
baz
|
8ac71a1e5c
|
Add Keycard assets
|
2024-03-13 17:55:51 +00:00 |
baz
|
f5ac4f72df
|
Remap quit button
|
2024-03-13 00:52:40 +00:00 |
baz
|
18ab3a5434
|
Create RedKeycardPickup
|
2024-03-12 19:58:13 +00:00 |
baz
|
11461c7b61
|
Move HealthPickups to Pickups folder
|
2024-03-12 19:56:58 +00:00 |
baz
|
a962301840
|
Add Keycard Asset
|
2024-03-12 19:56:28 +00:00 |
baz
|
95a065f208
|
Make new level folders
|
2024-03-12 16:28:13 +00:00 |
baz
|
29246357dc
|
Update animation
|
2024-03-10 23:17:59 +00:00 |
baz
|
7d8015acf0
|
Play animation when Updating Health
|
2024-03-10 23:07:33 +00:00 |
baz
|
ba0243bd65
|
Create Healthbar UserWidget
|
2024-03-08 02:34:54 +00:00 |
baz
|
7396d50db9
|
Add CharacterHit particle effect
|
2024-03-07 18:28:44 +00:00 |
baz
|
a0035b7dbb
|
Add BulletImpact particle system to weapons
|
2024-03-07 17:17:17 +00:00 |
baz
|
6575630649
|
Update BulletImpact Niagara System
|
2024-03-07 17:16:51 +00:00 |
baz
|
8e03d3e27d
|
Save test Particles Niagara System
|
2024-03-07 02:12:26 +00:00 |
baz
|
b68fd35f4d
|
Add NS_BulletImpact to weapons
|
2024-03-07 02:10:54 +00:00 |
baz
|
633c66ff6f
|
Add Sparks particle effect
|
2024-03-06 18:00:03 +00:00 |
baz
|
cdf81c2353
|
Update shoutgun sound effect
|
2024-03-06 17:57:16 +00:00 |
baz
|
d6770f8d4b
|
Add soundeffect to Shotgun weapon
|
2024-03-06 02:05:08 +00:00 |
baz
|
95a7b28db2
|
Add Shotgun soundeffect
|
2024-03-05 22:32:10 +00:00 |
baz
|
ad2034b15d
|
Attempt to fix perception crashes
|
2024-03-05 16:46:22 +00:00 |
baz
|
69e9ccc885
|
Fix setting Crouching boolean in Manequin Animation Blueprints
|
2024-03-05 16:04:14 +00:00 |
baz
|
c5edf56955
|
Fix transitioning in and out of springing animation in Manequin Animation Blueprints
|
2024-03-05 15:47:08 +00:00 |
baz
|
23db1dff33
|
Fix perception component crashing
|
2024-03-04 20:14:00 +00:00 |
baz
|
0d463d1ba2
|
Bind OnDeath and OnDamaged in BeginPlay on character
|
2024-03-04 19:25:53 +00:00 |
baz
|
a2186205cc
|
Update DemolitionWorker with new BehaviorTrees
|
2024-02-29 20:01:41 +00:00 |
baz
|
1f3e8a09ea
|
misc schanges
|
2024-02-29 17:29:24 +00:00 |
baz
|
c71d9478d4
|
new worker
|
2024-02-29 17:29:23 +00:00 |
baz
|
d4af5488b7
|
Move and make Worker Blackboard generic
|
2024-02-29 17:29:23 +00:00 |
baz
|
f2938941ca
|
Move generic behavior trees into dedicated folder
|
2024-02-29 17:29:23 +00:00 |
baz
|
2e39be6354
|
Refine Ranged Enemy functionality and hide on low health
|
2024-02-29 17:29:23 +00:00 |
baz
|
8be9a8269e
|
Add Weapon Cooldown Decorator
|
2024-02-29 17:29:22 +00:00 |
baz
|
3b5da9c0ad
|
Break behaviour tree components into individual behaviour trees
|
2024-02-29 17:29:22 +00:00 |
baz
|
d0f9330498
|
Add Find Cover EQS and Behaviour Tree tasks
|
2024-02-29 17:29:22 +00:00 |
baz
|
a2cb36120d
|
Update Worker Blackboard and Behaviour Tree
|
2024-02-29 17:29:22 +00:00 |
baz
|
34ab92b52a
|
Add Strafe EQS
|
2024-02-29 17:29:22 +00:00 |
baz
|
251f840a43
|
Add MoveToIdealRange Task
|
2024-02-29 17:29:21 +00:00 |
baz
|
763706ac5c
|
Add new Perception Senses
|
2024-02-29 17:29:20 +00:00 |
baz
|
2f9cc901e2
|
Create Set Movement Speed Task
|
2024-02-29 17:29:20 +00:00 |
baz
|
0fd27b6745
|
Create Move Along Patrol Route task
|
2024-02-29 17:29:19 +00:00 |
baz
|
a13083e1fe
|
Disable Collision with Camera on Worker
|
2024-02-08 17:33:04 +00:00 |
baz
|
62c9b87784
|
Add Mug
|
2024-02-07 18:03:11 +00:00 |
baz
|
f40ed3f1a7
|
Add BG to HUD Icons
|
2024-02-06 20:53:12 +00:00 |