baz
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3323d28b06
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Add Mouse
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2024-03-21 00:06:09 +00:00 |
baz
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3bbf8d1cee
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Add Keyboard
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2024-03-21 00:06:02 +00:00 |
baz
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42d2046fc2
|
Update Desk
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2024-03-21 00:05:50 +00:00 |
baz
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37440e0ab8
|
Update CornerDesk
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2024-03-21 00:05:45 +00:00 |
baz
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f351d61510
|
Add Plastic material
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2024-03-21 00:05:38 +00:00 |
baz
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18d8a1f5d2
|
2024/3/20 Level1 Updates
|
2024-03-20 17:20:08 +00:00 |
baz
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9494409e09
|
Add Monitor asset
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2024-03-20 17:19:54 +00:00 |
baz
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f0d628c2df
|
Rename cornerdesk to SM_CornerDesk
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2024-03-20 17:19:39 +00:00 |
baz
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7ab208f818
|
Rename desk to SM_Desk
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2024-03-20 17:19:10 +00:00 |
baz
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9ec2817d4d
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Add desk asset
|
2024-03-20 17:18:37 +00:00 |
baz
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f0ba146b28
|
2024/3/19 Level1 updates
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2024-03-19 23:54:23 +00:00 |
baz
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73c7868157
|
Update SM_Keycard material
|
2024-03-19 23:54:04 +00:00 |
baz
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a449b6651a
|
Update SM_Barrier mesh
|
2024-03-19 23:53:52 +00:00 |
baz
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7a348ae354
|
2024/3/15 Level1 Updates
|
2024-03-15 17:26:37 +00:00 |
baz
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a143db3c83
|
Add Params to KeycardBody material
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2024-03-14 02:49:39 +00:00 |
baz
|
07996655b9
|
Add CornerDesk Asset
|
2024-03-14 02:46:46 +00:00 |
baz
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df6f32bd6a
|
Update Barrier asset
|
2024-03-14 02:46:38 +00:00 |
baz
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c6bdda6ebf
|
Add Wood Material
|
2024-03-14 02:46:14 +00:00 |
baz
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1b377e02de
|
Move Glass materials to sub folder
|
2024-03-14 02:45:59 +00:00 |
baz
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f861beb963
|
Add mug asset
|
2024-03-13 17:56:52 +00:00 |
baz
|
adc54bb8ae
|
Add base Glass Material
|
2024-03-13 17:56:45 +00:00 |
baz
|
6f9d660711
|
Add barrier asset
|
2024-03-13 17:56:29 +00:00 |
baz
|
8ac71a1e5c
|
Add Keycard assets
|
2024-03-13 17:55:51 +00:00 |
baz
|
f5ac4f72df
|
Remap quit button
|
2024-03-13 00:52:40 +00:00 |
baz
|
18ab3a5434
|
Create RedKeycardPickup
|
2024-03-12 19:58:13 +00:00 |
baz
|
11461c7b61
|
Move HealthPickups to Pickups folder
|
2024-03-12 19:56:58 +00:00 |
baz
|
a962301840
|
Add Keycard Asset
|
2024-03-12 19:56:28 +00:00 |
baz
|
95a065f208
|
Make new level folders
|
2024-03-12 16:28:13 +00:00 |
baz
|
29246357dc
|
Update animation
|
2024-03-10 23:17:59 +00:00 |
baz
|
7d8015acf0
|
Play animation when Updating Health
|
2024-03-10 23:07:33 +00:00 |
baz
|
ba0243bd65
|
Create Healthbar UserWidget
|
2024-03-08 02:34:54 +00:00 |
baz
|
7396d50db9
|
Add CharacterHit particle effect
|
2024-03-07 18:28:44 +00:00 |
baz
|
a0035b7dbb
|
Add BulletImpact particle system to weapons
|
2024-03-07 17:17:17 +00:00 |
baz
|
6575630649
|
Update BulletImpact Niagara System
|
2024-03-07 17:16:51 +00:00 |
baz
|
8e03d3e27d
|
Save test Particles Niagara System
|
2024-03-07 02:12:26 +00:00 |
baz
|
b68fd35f4d
|
Add NS_BulletImpact to weapons
|
2024-03-07 02:10:54 +00:00 |
baz
|
633c66ff6f
|
Add Sparks particle effect
|
2024-03-06 18:00:03 +00:00 |
baz
|
cdf81c2353
|
Update shoutgun sound effect
|
2024-03-06 17:57:16 +00:00 |
baz
|
d6770f8d4b
|
Add soundeffect to Shotgun weapon
|
2024-03-06 02:05:08 +00:00 |
baz
|
95a7b28db2
|
Add Shotgun soundeffect
|
2024-03-05 22:32:10 +00:00 |
baz
|
ad2034b15d
|
Attempt to fix perception crashes
|
2024-03-05 16:46:22 +00:00 |
baz
|
69e9ccc885
|
Fix setting Crouching boolean in Manequin Animation Blueprints
|
2024-03-05 16:04:14 +00:00 |
baz
|
c5edf56955
|
Fix transitioning in and out of springing animation in Manequin Animation Blueprints
|
2024-03-05 15:47:08 +00:00 |
baz
|
23db1dff33
|
Fix perception component crashing
|
2024-03-04 20:14:00 +00:00 |
baz
|
0d463d1ba2
|
Bind OnDeath and OnDamaged in BeginPlay on character
|
2024-03-04 19:25:53 +00:00 |
baz
|
a2186205cc
|
Update DemolitionWorker with new BehaviorTrees
|
2024-02-29 20:01:41 +00:00 |
baz
|
1f3e8a09ea
|
misc schanges
|
2024-02-29 17:29:24 +00:00 |
baz
|
c71d9478d4
|
new worker
|
2024-02-29 17:29:23 +00:00 |
baz
|
d4af5488b7
|
Move and make Worker Blackboard generic
|
2024-02-29 17:29:23 +00:00 |
baz
|
f2938941ca
|
Move generic behavior trees into dedicated folder
|
2024-02-29 17:29:23 +00:00 |