|  | f40ed3f1a7 | Add BG to HUD Icons | 2024-02-06 20:53:12 +00:00 |  | 
			
				
					|  | 171a85da66 | Update all UI widgets to new font | 2024-02-06 20:46:01 +00:00 |  | 
			
				
					|  | 5fc7863081 | Add Widgets to Weapon HUD Element | 2024-02-06 20:35:51 +00:00 |  | 
			
				
					|  | e26b66b7aa | Play Fire animation during OnFire | 2024-02-05 22:35:28 +00:00 |  | 
			
				
					|  | 0644a807ba | Switch Enemy Worker to new Manequin] | 2024-02-05 21:46:11 +00:00 |  | 
			
				
					|  | 2b5670fa9a | Make Manequin Animation Blueprint generic | 2024-02-05 21:36:44 +00:00 |  | 
			
				
					|  | 07f560e840 | Sort Animations into Folder | 2024-02-05 17:29:28 +00:00 |  | 
			
				
					|  | 8edb845d0a | Fix spelling mistake | 2024-02-04 19:27:51 +00:00 |  | 
			
				
					|  | ff5c28ad05 | Add On Damaged Hit Animation Montages | 2024-02-04 19:21:18 +00:00 |  | 
			
				
					|  | 3134e269f7 | Play Hit Animation Montage when OnDamaged is called | 2024-02-04 19:20:16 +00:00 |  | 
			
				
					|  | c1afc827e0 | Disallow Dashing and Sliding while Throwing | 2024-02-01 20:35:55 +00:00 |  | 
			
				
					|  | 4930aff6c2 | Remove ability to throw while throwing animation is playing | 2024-02-01 20:30:42 +00:00 |  | 
			
				
					|  | fcb32e5679 | Create separate Weapon and Explosive Animation Montages with notifiers | 2024-02-01 20:08:55 +00:00 |  | 
			
				
					|  | aef9f87dbf | Add Throw Explosive Animation Notifier | 2024-02-01 20:08:18 +00:00 |  | 
			
				
					|  | eaa81f4478 | Add Throw Weapon Animation Notifier | 2024-02-01 20:08:00 +00:00 |  | 
			
				
					|  | d96a5c837a | Merge pull request 'Merge New Animations' (#2) from animations-mk2 into master Reviewed-on: #2 | 2024-02-01 02:18:25 +01:00 |  | 
			
				
					|  | deabd0b223 | Play Throw AnimMontage when throwing | 2024-02-01 01:00:47 +00:00 |  | 
			
				
					|  | 957867ecd4 | Play Dash AnimMontage when Dashing | 2024-02-01 00:53:32 +00:00 |  | 
			
				
					|  | 957da3946a | Create GetCrouched method in PlayerCharacter | 2024-02-01 00:53:01 +00:00 |  | 
			
				
					|  | afc30330a7 | Create Animation Monatages | 2024-01-31 16:59:44 +00:00 |  | 
			
				
					|  | c138e138ae | anim stuff | 2024-01-30 21:25:31 +00:00 |  | 
			
				
					|  | 8cfdb34cde | Add Dash Animation | 2024-01-30 21:24:44 +00:00 |  | 
			
				
					|  | cb5ecbd1e9 | Add Throw Animation | 2024-01-30 21:24:37 +00:00 |  | 
			
				
					|  | 550e744e64 | Fix Left Elbow Control | 2024-01-30 20:31:58 +00:00 |  | 
			
				
					|  | 83ebd0ff68 | Add Animation map | 2024-01-30 00:39:53 +00:00 |  | 
			
				
					|  | c8c65bcd22 | Add Mannequin Control Rig | 2024-01-30 00:39:45 +00:00 |  | 
			
				
					|  | 01699f4529 | Add ADS animations | 2024-01-25 00:01:29 +00:00 |  | 
			
				
					|  | d3ba88cb3a | Add sprinting animation | 2024-01-24 17:20:26 +00:00 |  | 
			
				
					|  | 4c4799b10a | Add AnimStarterPack to Project | 2024-01-24 17:03:26 +00:00 |  | 
			
				
					|  | f84a8d0974 | Merge pull request 'Merge movement-component' (#1) from movement-component into master Reviewed-on: #1 | 2024-01-18 18:30:16 +01:00 |  | 
			
				
					|  | 33b1376a8f | Fix spelling mistake | 2024-01-17 03:05:56 +00:00 |  | 
			
				
					|  | c8d1c9c6e9 | Cleanup Includes in PlayerCharacter | 2024-01-17 03:00:38 +00:00 |  | 
			
				
					|  | 9d4dc1b4f2 | Add Input Actions to Dash on character | 2024-01-17 02:17:38 +00:00 |  | 
			
				
					|  | 1986bd2092 | Implement basic dash in NakatomiCMC | 2024-01-17 02:17:17 +00:00 |  | 
			
				
					|  | 368575b715 | Move cmc to if statement | 2024-01-16 20:51:38 +00:00 |  | 
			
				
					|  | d758272d9d | Reimplement Aim Down Sights movement modifiers | 2024-01-16 19:44:23 +00:00 |  | 
			
				
					|  | ed84a592ef | Set WantToSlide status in Enter and Exit Slide functions in movement component | 2024-01-12 15:57:12 +00:00 |  | 
			
				
					|  | 9bb3225542 | Change Slide to work with Slide Input Action | 2024-01-12 15:53:23 +00:00 |  | 
			
				
					|  | bf45b09cd7 | Add Slide Input Action | 2024-01-12 15:30:55 +00:00 |  | 
			
				
					|  | 293358737c | Add initial custom slide movement implementation | 2024-01-11 19:21:15 +00:00 |  | 
			
				
					|  | 2cdb97b7ab | Add NakatomiCharacter and NakatomiCMC to Nakatomi.h | 2024-01-11 19:20:41 +00:00 |  | 
			
				
					|  | fc7095fd75 | Add Crouch input to PlayerCharacter blueprint | 2024-01-04 20:32:21 +00:00 |  | 
			
				
					|  | 58f779c887 | Create Crouch input action and assign it to the InputMappingContext | 2024-01-04 20:32:05 +00:00 |  | 
			
				
					|  | 283b536242 | Add Crouch functionality | 2024-01-04 20:31:44 +00:00 |  | 
			
				
					|  | 08fbe9dbe1 | Assign NakatomiCMC in BeginPlay and add getter | 2024-01-04 20:31:33 +00:00 |  | 
			
				
					|  | 6bccd097bb | Set new Walk and Sprint speed defaults | 2024-01-04 15:53:50 +00:00 |  | 
			
				
					|  | ab3f624ade | Use NakatomiCMC to set Walk and Sprint speed I am temporarily breaking ADS movement, this will be fixed in subsequent commits | 2024-01-04 15:53:24 +00:00 |  | 
			
				
					|  | af8d8364a4 | Add Sprint functionality to NakatomiCMC | 2024-01-04 15:51:03 +00:00 |  | 
			
				
					|  | 01aeecf953 | Replace default CharacterMovementComponent with NakatomiCMC | 2024-01-04 15:50:15 +00:00 |  | 
			
				
					|  | 56aa855a7c | Create NakatomiCMC | 2024-01-04 15:49:09 +00:00 |  |